다음을 통해 공유


SCNNode.EulerAngles 속성

정의

노드 방향을 정의하는 Euler 각도를 가져오거나 설정합니다.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNVector3 EulerAngles { [Foundation.Export("eulerAngles")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setEulerAngles:")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.EulerAngles : SceneKit.SCNVector3 with get, set

속성 값

특성

적용 대상