SCNPhysicsCollisionCategory Enum
Definition
Important
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Defaults for the collision properties of a SCNPhysicsBody.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public enum SCNPhysicsCollisionCategory
type SCNPhysicsCollisionCategory =
- Inheritance
-
SCNPhysicsCollisionCategory
- Attributes
Fields
Name | Value | Description |
---|---|---|
None | 0 | A category that does not collide. |
Default | 1 | The category for kinematic and dynamic bodies. |
Static | 2 | The category for static bodies. |
All | 18446744073709551615 | A category that indicates that the physics body collides with all bodies that have a nonzero bitmask. |