SCNScene.AddParticleSystem(SCNParticleSystem, SCNMatrix4) Method
Definition
Important
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Adds the specified system of particles to the scene, applying the specified transform to place and orient it.
[Foundation.Export("addParticleSystem:withTransform:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void AddParticleSystem (SceneKit.SCNParticleSystem system, SceneKit.SCNMatrix4 transform);
abstract member AddParticleSystem : SceneKit.SCNParticleSystem * SceneKit.SCNMatrix4 -> unit
override this.AddParticleSystem : SceneKit.SCNParticleSystem * SceneKit.SCNMatrix4 -> unit
Parameters
- system
- SCNParticleSystem
- transform
- SCNMatrix4
- Attributes