SCNScene.PhysicsWorld Property
Definition
Important
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Gets or sets the physics simulation for the scene.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNPhysicsWorld PhysicsWorld { [Foundation.Export("physicsWorld")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.Arch64, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)] get; }
member this.PhysicsWorld : SceneKit.SCNPhysicsWorld
Property Value
- Attributes