SCNScene.RemoveParticleSystem(SCNParticleSystem) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Removes the specified particle system from the scene.
[Foundation.Export("removeParticleSystem:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveParticleSystem (SceneKit.SCNParticleSystem system);
abstract member RemoveParticleSystem : SceneKit.SCNParticleSystem -> unit
override this.RemoveParticleSystem : SceneKit.SCNParticleSystem -> unit
Parameters
- system
- SCNParticleSystem
- Attributes