다음을 통해 공유


SKEmitterNode.ParticleZPositionRange 속성

정의

새 파티클에 대한 Z 위치의 평균 Z 위치에 대한 범위를 가져오거나 설정합니다.

[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)]
public virtual nfloat ParticleZPositionRange { [Foundation.Export("particleZPositionRange")] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)] get; [Foundation.Export("setParticleZPositionRange:")] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)] set; }
public virtual nfloat ParticleZPositionRange { [Foundation.Export("particleZPositionRange")] get; [Foundation.Export("setParticleZPositionRange:")] set; }
member this.ParticleZPositionRange : nfloat with get, set

속성 값

특성

적용 대상