SKLabelNode.BlendMode Property
Definition
Important
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Gets or sets the blending mode to use when drawing this label node to its parent's frame buffer.
public virtual SpriteKit.SKBlendMode BlendMode { [Foundation.Export("blendMode")] get; [Foundation.Export("setBlendMode:")] set; }
member this.BlendMode : SpriteKit.SKBlendMode with get, set
Property Value
- Attributes