Icon Class
Definition
Important
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Represents a Windows icon, which is a small bitmap image that is used to represent an object. Icons can be thought of as transparent bitmaps, although their size is determined by the system.
public ref class Icon sealed : MarshalByRefObject, ICloneable, IDisposable, System::Runtime::Serialization::ISerializable
[System.ComponentModel.TypeConverter(typeof(System.Drawing.IconConverter))]
[System.Serializable]
public sealed class Icon : MarshalByRefObject, ICloneable, IDisposable, System.Runtime.Serialization.ISerializable
[System.ComponentModel.TypeConverter(typeof(System.Drawing.IconConverter))]
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(false)]
public sealed class Icon : MarshalByRefObject, ICloneable, IDisposable, System.Runtime.Serialization.ISerializable
[System.ComponentModel.TypeConverter(typeof(System.Drawing.IconConverter))]
public sealed class Icon : MarshalByRefObject, ICloneable, IDisposable, System.Runtime.Serialization.ISerializable
[System.ComponentModel.TypeConverter("System.Drawing.IconConverter, System.Windows.Extensions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51")]
public sealed class Icon : MarshalByRefObject, ICloneable, IDisposable, System.Runtime.Serialization.ISerializable
[<System.ComponentModel.TypeConverter(typeof(System.Drawing.IconConverter))>]
[<System.Serializable>]
type Icon = class
inherit MarshalByRefObject
interface ICloneable
interface IDisposable
interface ISerializable
[<System.ComponentModel.TypeConverter(typeof(System.Drawing.IconConverter))>]
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(false)>]
type Icon = class
inherit MarshalByRefObject
interface ISerializable
interface ICloneable
interface IDisposable
[<System.ComponentModel.TypeConverter(typeof(System.Drawing.IconConverter))>]
[<System.Serializable>]
type Icon = class
inherit MarshalByRefObject
interface ISerializable
interface ICloneable
interface IDisposable
[<System.ComponentModel.TypeConverter(typeof(System.Drawing.IconConverter))>]
type Icon = class
inherit MarshalByRefObject
interface ICloneable
interface IDisposable
interface ISerializable
[<System.ComponentModel.TypeConverter("System.Drawing.IconConverter, System.Windows.Extensions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51")>]
type Icon = class
inherit MarshalByRefObject
interface ICloneable
interface IDisposable
interface ISerializable
Public NotInheritable Class Icon
Inherits MarshalByRefObject
Implements ICloneable, IDisposable, ISerializable
- Inheritance
- Attributes
- Implements
Examples
The following code example demonstrates how to use the ToBitmap method. This example is designed to be used with Windows Forms. Create a form and paste the following code into it. Call the IconToBitmap
method in the form's Paint event handler, passing e
as PaintEventArgs.
private:
void IconToBitmap( PaintEventArgs^ e )
{
// Construct an Icon.
System::Drawing::Icon^ icon1 = gcnew System::Drawing::Icon( SystemIcons::Exclamation,40,40 );
// Call ToBitmap to convert it.
Bitmap^ bmp = icon1->ToBitmap();
// Draw the bitmap.
e->Graphics->DrawImage( bmp, Point(30,30) );
}
private void IconToBitmap(PaintEventArgs e)
{
// Construct an Icon.
Icon icon1 = new Icon(SystemIcons.Exclamation, 40, 40);
// Call ToBitmap to convert it.
Bitmap bmp = icon1.ToBitmap();
// Draw the bitmap.
e.Graphics.DrawImage(bmp, new Point(30, 30));
}
Private Sub IconToBitmap(ByVal e As PaintEventArgs)
' Construct an Icon.
Dim icon1 As New Icon(SystemIcons.Exclamation, 40, 40)
' Call ToBitmap to convert it.
Dim bmp As Bitmap = icon1.ToBitmap()
' Draw the bitmap.
e.Graphics.DrawImage(bmp, New Point(30, 30))
End Sub
Remarks
You can construct Icon objects from files, streams, or embedded resources. For a list of constructors, see Icon. You can also convert an Icon to a bitmap by using the ToBitmap method.
Note
In .NET 6 and later versions, the System.Drawing.Common package, which includes this type, is only supported on Windows operating systems. Use of this type in cross-platform apps causes compile-time warnings and run-time exceptions. For more information, see System.Drawing.Common only supported on Windows.
An icon resource can contain multiple icon images. One icon file may contain images in several sizes and color depths. The image that is used in an application depends on the operating system and settings. The following list details the typical sizes for an icon:
16 pixels x 16 pixels
32 pixels x 32 pixels
48 pixels x 48 pixels
Constructors
Icon(Icon, Int32, Int32) |
Initializes a new instance of the Icon class and attempts to find a version of the icon that matches the requested size. |
Icon(Icon, Size) |
Initializes a new instance of the Icon class and attempts to find a version of the icon that matches the requested size. |
Icon(Stream) |
Initializes a new instance of the Icon class from the specified data stream. |
Icon(Stream, Int32, Int32) |
Initializes a new instance of the Icon class from the specified data stream and with the specified width and height. |
Icon(Stream, Size) |
Initializes a new instance of the Icon class of the specified size from the specified stream. |
Icon(String) |
Initializes a new instance of the Icon class from the specified file name. |
Icon(String, Int32, Int32) |
Initializes a new instance of the Icon class with the specified width and height from the specified file. |
Icon(String, Size) |
Initializes a new instance of the Icon class of the specified size from the specified file. |
Icon(Type, String) |
Initializes a new instance of the Icon class from a resource in the specified assembly. |
Properties
Handle |
Gets the Windows handle for this Icon. This is not a copy of the handle; do not free it. |
Height |
Gets the height of this Icon. |
Size |
Gets the size of this Icon. |
Width |
Gets the width of this Icon. |
Methods
Clone() |
Clones the Icon, creating a duplicate image. |
CreateObjRef(Type) |
Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject) |
Dispose() |
Releases all resources used by this Icon. |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
ExtractAssociatedIcon(String) |
Returns an icon representation of an image that is contained in the specified file. |
ExtractIcon(String, Int32, Boolean) |
Extracts a specified icon from the given |
ExtractIcon(String, Int32, Int32) |
Extracts a specified icon from the given |
Finalize() |
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. |
FromHandle(IntPtr) |
Creates a GDI+ Icon from the specified Windows handle to an icon ( |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetLifetimeService() |
Obsolete.
Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
InitializeLifetimeService() |
Obsolete.
Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
MemberwiseClone(Boolean) |
Creates a shallow copy of the current MarshalByRefObject object. (Inherited from MarshalByRefObject) |
Save(Stream) | |
ToBitmap() | |
ToString() |
Gets a human-readable string that describes the Icon. |
Explicit Interface Implementations
ISerializable.GetObjectData(SerializationInfo, StreamingContext) |
Populates a SerializationInfo with the data that is required to serialize the target object. |
Applies to
See also
.NET