Vector.Narrow 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
오버로드
Narrow(Vector<UInt64>, Vector<UInt64>) |
두 개의 |
Narrow(Vector<UInt32>, Vector<UInt32>) |
두 개의 |
Narrow(Vector<Int64>, Vector<Int64>) |
두 개의 |
Narrow(Vector<UInt16>, Vector<UInt16>) |
두 개의 |
Narrow(Vector<Int16>, Vector<Int16>) |
두 개의 |
Narrow(Vector<Double>, Vector<Double>) |
두 개의 |
Narrow(Vector<Int32>, Vector<Int32>) |
두 개의 |
Narrow(Vector<UInt64>, Vector<UInt64>)
- Source:
- Vector.cs
- Source:
- Vector.cs
- Source:
- Vector.cs
중요
이 API는 CLS 규격이 아닙니다.
두 개의 Vector<UInt64>
인스턴스를 하나의 Vector<UInt32>
좁혀줍니다.
public:
static System::Numerics::Vector<System::UInt32> Narrow(System::Numerics::Vector<System::UInt64> source1, System::Numerics::Vector<System::UInt64> source2);
public:
static System::Numerics::Vector<System::UInt32> Narrow(System::Numerics::Vector<System::UInt64> low, System::Numerics::Vector<System::UInt64> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<uint> Narrow (System.Numerics.Vector<ulong> source1, System.Numerics.Vector<ulong> source2);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<uint> Narrow (System.Numerics.Vector<ulong> low, System.Numerics.Vector<ulong> high);
[<System.CLSCompliant(false)>]
static member Narrow : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint32>
Public Shared Function Narrow (source1 As Vector(Of ULong), source2 As Vector(Of ULong)) As Vector(Of UInteger)
Public Function Narrow (low As Vector(Of ULong), high As Vector(Of ULong)) As Vector(Of UInteger)
Public Shared Function Narrow (low As Vector(Of ULong), high As Vector(Of ULong)) As Vector(Of UInteger)
매개 변수
반환
소스 벡터에서 좁혀진 요소를 포함하는 Vector<UInt32>
.
- 특성
적용 대상
Narrow(Vector<UInt32>, Vector<UInt32>)
- Source:
- Vector.cs
- Source:
- Vector.cs
- Source:
- Vector.cs
중요
이 API는 CLS 규격이 아닙니다.
두 개의 Vector<UInt32>
인스턴스를 하나의 Vector<UInt16>
좁혀줍니다.
public:
static System::Numerics::Vector<System::UInt16> Narrow(System::Numerics::Vector<System::UInt32> source1, System::Numerics::Vector<System::UInt32> source2);
public:
static System::Numerics::Vector<System::UInt16> Narrow(System::Numerics::Vector<System::UInt32> low, System::Numerics::Vector<System::UInt32> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<ushort> Narrow (System.Numerics.Vector<uint> source1, System.Numerics.Vector<uint> source2);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<ushort> Narrow (System.Numerics.Vector<uint> low, System.Numerics.Vector<uint> high);
[<System.CLSCompliant(false)>]
static member Narrow : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint16>
Public Shared Function Narrow (source1 As Vector(Of UInteger), source2 As Vector(Of UInteger)) As Vector(Of UShort)
Public Function Narrow (low As Vector(Of UInteger), high As Vector(Of UInteger)) As Vector(Of UShort)
Public Shared Function Narrow (low As Vector(Of UInteger), high As Vector(Of UInteger)) As Vector(Of UShort)
매개 변수
반환
소스 벡터에서 좁혀진 요소를 포함하는 Vector<UInt16>
.
- 특성
적용 대상
Narrow(Vector<Int64>, Vector<Int64>)
- Source:
- Vector.cs
- Source:
- Vector.cs
- Source:
- Vector.cs
두 개의 Vector<Int64>
인스턴스를 하나의 Vector<Int32>
좁혀줍니다.
public:
static System::Numerics::Vector<int> Narrow(System::Numerics::Vector<long> source1, System::Numerics::Vector<long> source2);
public:
static System::Numerics::Vector<int> Narrow(System::Numerics::Vector<long> low, System::Numerics::Vector<long> high);
public static System.Numerics.Vector<int> Narrow (System.Numerics.Vector<long> source1, System.Numerics.Vector<long> source2);
public static System.Numerics.Vector<int> Narrow (System.Numerics.Vector<long> low, System.Numerics.Vector<long> high);
static member Narrow : System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int>
static member Narrow : System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int>
Public Shared Function Narrow (source1 As Vector(Of Long), source2 As Vector(Of Long)) As Vector(Of Integer)
Public Function Narrow (low As Vector(Of Long), high As Vector(Of Long)) As Vector(Of Integer)
Public Shared Function Narrow (low As Vector(Of Long), high As Vector(Of Long)) As Vector(Of Integer)
매개 변수
반환
소스 벡터에서 좁혀진 요소를 포함하는 Vector<Int32>
.
적용 대상
Narrow(Vector<UInt16>, Vector<UInt16>)
- Source:
- Vector.cs
- Source:
- Vector.cs
- Source:
- Vector.cs
중요
이 API는 CLS 규격이 아닙니다.
두 개의 Vector<UInt16>
인스턴스를 하나의 Vector<Byte>
좁혀줍니다.
public:
static System::Numerics::Vector<System::Byte> Narrow(System::Numerics::Vector<System::UInt16> source1, System::Numerics::Vector<System::UInt16> source2);
public:
static System::Numerics::Vector<System::Byte> Narrow(System::Numerics::Vector<System::UInt16> low, System::Numerics::Vector<System::UInt16> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<byte> Narrow (System.Numerics.Vector<ushort> source1, System.Numerics.Vector<ushort> source2);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<byte> Narrow (System.Numerics.Vector<ushort> low, System.Numerics.Vector<ushort> high);
[<System.CLSCompliant(false)>]
static member Narrow : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<byte>
Public Shared Function Narrow (source1 As Vector(Of UShort), source2 As Vector(Of UShort)) As Vector(Of Byte)
Public Function Narrow (low As Vector(Of UShort), high As Vector(Of UShort)) As Vector(Of Byte)
Public Shared Function Narrow (low As Vector(Of UShort), high As Vector(Of UShort)) As Vector(Of Byte)
매개 변수
반환
소스 벡터에서 좁혀진 요소를 포함하는 Vector<Byte>
.
- 특성
적용 대상
Narrow(Vector<Int16>, Vector<Int16>)
- Source:
- Vector.cs
- Source:
- Vector.cs
- Source:
- Vector.cs
중요
이 API는 CLS 규격이 아닙니다.
두 개의 Vector<Int16>
인스턴스를 하나의 Vector<SByte>
좁혀줍니다.
public:
static System::Numerics::Vector<System::SByte> Narrow(System::Numerics::Vector<short> source1, System::Numerics::Vector<short> source2);
public:
static System::Numerics::Vector<System::SByte> Narrow(System::Numerics::Vector<short> low, System::Numerics::Vector<short> high);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<sbyte> Narrow (System.Numerics.Vector<short> source1, System.Numerics.Vector<short> source2);
[System.CLSCompliant(false)]
public static System.Numerics.Vector<sbyte> Narrow (System.Numerics.Vector<short> low, System.Numerics.Vector<short> high);
[<System.CLSCompliant(false)>]
static member Narrow : System.Numerics.Vector<int16> * System.Numerics.Vector<int16> -> System.Numerics.Vector<sbyte>
Public Shared Function Narrow (source1 As Vector(Of Short), source2 As Vector(Of Short)) As Vector(Of SByte)
Public Function Narrow (low As Vector(Of Short), high As Vector(Of Short)) As Vector(Of SByte)
Public Shared Function Narrow (low As Vector(Of Short), high As Vector(Of Short)) As Vector(Of SByte)
매개 변수
반환
소스 벡터에서 좁혀진 요소를 포함하는 Vector<SByte>
.
- 특성
적용 대상
Narrow(Vector<Double>, Vector<Double>)
- Source:
- Vector.cs
- Source:
- Vector.cs
- Source:
- Vector.cs
두 개의 Vector<Double>
인스턴스를 하나의 Vector<Single>
좁혀줍니다.
public:
static System::Numerics::Vector<float> Narrow(System::Numerics::Vector<double> source1, System::Numerics::Vector<double> source2);
public:
static System::Numerics::Vector<float> Narrow(System::Numerics::Vector<double> low, System::Numerics::Vector<double> high);
public static System.Numerics.Vector<float> Narrow (System.Numerics.Vector<double> source1, System.Numerics.Vector<double> source2);
public static System.Numerics.Vector<float> Narrow (System.Numerics.Vector<double> low, System.Numerics.Vector<double> high);
static member Narrow : System.Numerics.Vector<double> * System.Numerics.Vector<double> -> System.Numerics.Vector<single>
static member Narrow : System.Numerics.Vector<double> * System.Numerics.Vector<double> -> System.Numerics.Vector<single>
Public Shared Function Narrow (source1 As Vector(Of Double), source2 As Vector(Of Double)) As Vector(Of Single)
Public Function Narrow (low As Vector(Of Double), high As Vector(Of Double)) As Vector(Of Single)
Public Shared Function Narrow (low As Vector(Of Double), high As Vector(Of Double)) As Vector(Of Single)
매개 변수
반환
소스 벡터에서 좁혀진 요소를 포함하는 Vector<Single>
.
적용 대상
Narrow(Vector<Int32>, Vector<Int32>)
- Source:
- Vector.cs
- Source:
- Vector.cs
- Source:
- Vector.cs
두 개의 Vector<Int32>
인스턴스를 하나의 Vector<Int16>
좁혀줍니다.
public:
static System::Numerics::Vector<short> Narrow(System::Numerics::Vector<int> source1, System::Numerics::Vector<int> source2);
public:
static System::Numerics::Vector<short> Narrow(System::Numerics::Vector<int> low, System::Numerics::Vector<int> high);
public static System.Numerics.Vector<short> Narrow (System.Numerics.Vector<int> source1, System.Numerics.Vector<int> source2);
public static System.Numerics.Vector<short> Narrow (System.Numerics.Vector<int> low, System.Numerics.Vector<int> high);
static member Narrow : System.Numerics.Vector<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int16>
static member Narrow : System.Numerics.Vector<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int16>
Public Shared Function Narrow (source1 As Vector(Of Integer), source2 As Vector(Of Integer)) As Vector(Of Short)
Public Function Narrow (low As Vector(Of Integer), high As Vector(Of Integer)) As Vector(Of Short)
Public Shared Function Narrow (low As Vector(Of Integer), high As Vector(Of Integer)) As Vector(Of Short)
매개 변수
반환
소스 벡터에서 좁혀진 요소를 포함하는 Vector<Int16>
.
적용 대상
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