다음을 통해 공유


Vector256.Dot<T>(Vector256<T>, Vector256<T>) 메서드

정의

두 벡터의 점 곱을 계산합니다.

public:
generic <typename T>
 where T : value class static T Dot(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public:
generic <typename T>
 static T Dot(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public static T Dot<T> (System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) where T : struct;
public static T Dot<T> (System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right);
static member Dot : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> * System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> 'T (requires 'T : struct)
static member Dot : System.Runtime.Intrinsics.Vector256<'T> * System.Runtime.Intrinsics.Vector256<'T> -> 'T
Public Function Dot(Of T As Structure) (left As Vector256(Of T), right As Vector256(Of T)) As T
Public Function Dot(Of T) (left As Vector256(Of T), right As Vector256(Of T)) As T

형식 매개 변수

T

벡터에 있는 요소의 형식입니다.

매개 변수

left
Vector256<T>

로 점재할 벡터입니다 right.

right
Vector256<T>

로 점재할 벡터입니다 left.

반환

T

leftright의 내적입니다.

예외

right (T)의 left 형식은 지원되지 않습니다.

적용 대상