EndpointAddressMessageFilter.Match Method
Definition
Important
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Tests whether a message or buffered message satisfies the criteria of the endpoint filter.
Overloads
Match(Message) |
Tests whether a message satisfies the specified endpoint address. |
Match(MessageBuffer) |
Tests whether a buffered message satisfies the specified endpoint address. |
Remarks
The difference between the two overloads of the Match method is that the one that takes the MessageBuffer parameter is permitted to examine the body of a message when testing for a match, while the one that takes the Message parameter is not.
Match does not test the contents of the body of a message, so these two methods are equivalent.
Match(Message)
Tests whether a message satisfies the specified endpoint address.
public:
override bool Match(System::ServiceModel::Channels::Message ^ message);
public override bool Match (System.ServiceModel.Channels.Message message);
override this.Match : System.ServiceModel.Channels.Message -> bool
Public Overrides Function Match (message As Message) As Boolean
Parameters
Returns
true
if the Message object satisfies the endpoint address specified in the filter; otherwise, false
.
Exceptions
message
is null
.
Remarks
The two overloads of this method are equivalent because they both examine only message headers.
Applies to
Match(MessageBuffer)
Tests whether a buffered message satisfies the specified endpoint address.
public:
override bool Match(System::ServiceModel::Channels::MessageBuffer ^ messageBuffer);
public override bool Match (System.ServiceModel.Channels.MessageBuffer messageBuffer);
override this.Match : System.ServiceModel.Channels.MessageBuffer -> bool
Public Overrides Function Match (messageBuffer As MessageBuffer) As Boolean
Parameters
- messageBuffer
- MessageBuffer
The MessageBuffer object to test.
Returns
true
if the MessageBuffer object satisfies the endpoint address; otherwise, false
.
Exceptions
messageBuffer
is null
.
Remarks
The two overloads of this method are equivalent because they both examine only message headers. The only reason to use this overload is if you already had a messageBuffer
available and not a message, because this method converts the messageBuffer
into a message.
Applies to
.NET