Control.SetTraceData Method
Definition
Important
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Sets trace data for design-time tracing of rendering data.
Overloads
SetTraceData(Object, Object) |
Sets trace data for design-time tracing of rendering data, using the trace data key and the trace data value. |
SetTraceData(Object, Object, Object) |
Sets trace data for design-time tracing of rendering data, using the traced object, the trace data key, and the trace data value. |
SetTraceData(Object, Object)
Sets trace data for design-time tracing of rendering data, using the trace data key and the trace data value.
public:
void SetTraceData(System::Object ^ traceDataKey, System::Object ^ traceDataValue);
public void SetTraceData (object traceDataKey, object traceDataValue);
member this.SetTraceData : obj * obj -> unit
Public Sub SetTraceData (traceDataKey As Object, traceDataValue As Object)
Parameters
- traceDataKey
- Object
The trace data key.
- traceDataValue
- Object
The trace data value.
Applies to
SetTraceData(Object, Object, Object)
Sets trace data for design-time tracing of rendering data, using the traced object, the trace data key, and the trace data value.
public:
void SetTraceData(System::Object ^ tracedObject, System::Object ^ traceDataKey, System::Object ^ traceDataValue);
public void SetTraceData (object tracedObject, object traceDataKey, object traceDataValue);
member this.SetTraceData : obj * obj * obj -> unit
Public Sub SetTraceData (tracedObject As Object, traceDataKey As Object, traceDataValue As Object)
Parameters
- tracedObject
- Object
The traced object.
- traceDataKey
- Object
The trace data key.
- traceDataValue
- Object
The trace data value.
Applies to
.NET