편집

다음을 통해 공유


TransformPattern.Rotate(Double) Method

Definition

Rotates the control.

public:
 void Rotate(double degrees);
public void Rotate (double degrees);
member this.Rotate : double -> unit
Public Sub Rotate (degrees As Double)

Parameters

degrees
Double

The number of degrees to rotate the element. A positive number rotates clockwise; a negative number rotates counterclockwise.

Exceptions

The CanRotate property is false.

Examples

In the following example, a TransformPattern control pattern is obtained from an AutomationElement and subsequently used to rotate the AutomationElement.

///--------------------------------------------------------------------
/// <summary>
/// Obtains a TransformPattern control pattern from 
/// an automation element.
/// </summary>
/// <param name="targetControl">
/// The automation element of interest.
/// </param>
/// <returns>
/// A TransformPattern object.
/// </returns>
///--------------------------------------------------------------------
private TransformPattern GetTransformPattern(
    AutomationElement targetControl)
{
    TransformPattern transformPattern = null;

    try
    {
        transformPattern =
            targetControl.GetCurrentPattern(TransformPattern.Pattern)
            as TransformPattern;
    }
    catch (InvalidOperationException)
    {
        // object doesn't support the TransformPattern control pattern
        return null;
    }

    return transformPattern;
}
'''--------------------------------------------------------------------
''' <summary>
''' Obtains a TransformPattern control pattern from 
''' an automation element.
''' </summary>
''' <param name="targetControl">
''' The automation element of interest.
''' </param>
''' <returns>
''' A TransformPattern object.
''' </returns>
'''--------------------------------------------------------------------
Private Function GetTransformPattern( _
ByVal targetControl As AutomationElement) As TransformPattern
    Dim transformPattern As TransformPattern = Nothing

    Try
        transformPattern = DirectCast( _
        targetControl.GetCurrentPattern(transformPattern.Pattern), _
        TransformPattern)
    Catch exc As InvalidOperationException
        ' object doesn't support the TransformPattern control pattern
        Return Nothing
    End Try

    Return transformPattern

End Function 'GetTransformPattern
///--------------------------------------------------------------------
/// <summary>
/// Calls the TransformPattern.Rotate() method for an associated 
/// automation element.
/// </summary>
/// <param name="transformPattern">
/// The TransformPattern control pattern obtained from
/// an automation element.
/// </param>
/// <param name="degrees">
/// The amount of degrees to rotate the automation element.
/// </param>
///--------------------------------------------------------------------
private void RotateElement(
    TransformPattern transformPattern, double degrees)
{
    try
    {
        if (transformPattern.Current.CanRotate)
        {
            transformPattern.Rotate(degrees);
        }
    }
    catch (InvalidOperationException)
    {
        // object is not able to perform the requested action
        return;
    }
}
'''--------------------------------------------------------------------
''' <summary>
''' Calls the TransformPattern.Rotate() method for an associated 
''' automation element.
''' </summary>
''' <param name="transformPattern">
''' The TransformPattern control pattern obtained from
''' an automation element.
''' </param>
''' <param name="degrees">
''' The amount of degrees to rotate the automation element.
''' </param>
'''--------------------------------------------------------------------
Private Sub RotateElement( _
ByVal transformPattern As TransformPattern, ByVal degrees As Double)
    Try
        If transformPattern.Current.CanRotate Then
            transformPattern.Rotate(degrees)
        End If
    Catch
        ' object is not able to perform the requested action
        Return
    End Try

End Sub

Remarks

An object cannot be moved, resized, or rotated such that its resulting screen location would be completely outside the coordinates of its container and inaccessible to keyboard or mouse. For example, when a top-level window is moved completely off-screen or a child object is moved outside the boundaries of the container's viewport. In these cases the object is placed as close to the requested screen coordinates as possible with the top or left coordinates overridden to be within the container boundaries.

Applies to