CheckedListBox.ObjectCollection.Add Method
Definition
Important
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Adds an item to the list of items for a CheckedListBox.
Overloads
Add(Object, Boolean) |
Adds an item to the list of items for a CheckedListBox, specifying the object to add and whether it is checked. |
Add(Object, CheckState) |
Adds an item to the list of items for a CheckedListBox, specifying the object to add and the initial checked value. |
Add(Object, Boolean)
Adds an item to the list of items for a CheckedListBox, specifying the object to add and whether it is checked.
public:
int Add(System::Object ^ item, bool isChecked);
public int Add (object item, bool isChecked);
override this.Add : obj * bool -> int
Public Function Add (item As Object, isChecked As Boolean) As Integer
Parameters
- item
- Object
An object representing the item to add to the collection.
- isChecked
- Boolean
true
to check the item; otherwise, false
.
Returns
The index of the newly added item.
Examples
The following code example demonstrates initializing a CheckedListBox control by setting the CheckOnClick, SelectionMode, and ThreeDCheckBoxes properties. The example populates the CheckedListBox with controls and sets the DisplayMember to the Control.Name property of the control.
To run the example, paste the following code in a form containing a CheckedListBox named CheckedListBox1 and call the InitializeCheckListBox
method from the form's constructor or Load
method.
// This method initializes CheckedListBox1 with a list of all
// the controls on the form. It sets the selection mode
// to single selection and allows selection with a single click.
// It adds itself to the list before adding itself to the form.
internal:
System::Windows::Forms::CheckedListBox^ CheckedListBox1;
private:
void InitializeCheckedListBox()
{
this->CheckedListBox1 = gcnew CheckedListBox;
this->CheckedListBox1->Location = System::Drawing::Point( 40, 90 );
this->CheckedListBox1->CheckOnClick = true;
this->CheckedListBox1->Name = "CheckedListBox1";
this->CheckedListBox1->Size = System::Drawing::Size( 120, 94 );
this->CheckedListBox1->TabIndex = 1;
this->CheckedListBox1->SelectionMode = SelectionMode::One;
this->CheckedListBox1->ThreeDCheckBoxes = true;
System::Collections::IEnumerator^ myEnum = this->Controls->GetEnumerator();
while ( myEnum->MoveNext() )
{
Control^ aControl = safe_cast<Control^>(myEnum->Current);
this->CheckedListBox1->Items->Add( aControl, false );
}
this->CheckedListBox1->DisplayMember = "Name";
this->CheckedListBox1->Items->Add( CheckedListBox1 );
this->Controls->Add( this->CheckedListBox1 );
}
// This method initializes CheckedListBox1 with a list of all
// the controls on the form. It sets the selection mode
// to single selection and allows selection with a single click.
// It adds itself to the list before adding itself to the form.
internal System.Windows.Forms.CheckedListBox CheckedListBox1;
private void InitializeCheckedListBox()
{
this.CheckedListBox1 = new CheckedListBox();
this.CheckedListBox1.Location = new System.Drawing.Point(40, 90);
this.CheckedListBox1.CheckOnClick = true;
this.CheckedListBox1.Name = "CheckedListBox1";
this.CheckedListBox1.Size = new System.Drawing.Size(120, 94);
this.CheckedListBox1.TabIndex = 1;
this.CheckedListBox1.SelectionMode = SelectionMode.One;
this.CheckedListBox1.ThreeDCheckBoxes = true;
foreach ( Control aControl in this.Controls )
{
this.CheckedListBox1.Items.Add(aControl, false);
}
this.CheckedListBox1.DisplayMember = "Name";
this.CheckedListBox1.Items.Add(CheckedListBox1);
this.Controls.Add(this.CheckedListBox1);
}
' This method initializes CheckedListBox1 with a list of all the controls
' on the form. It sets the selection mode to single selection and
' allows selection with a single click. It adds itself to the list before
' adding itself to the form.
Friend WithEvents CheckedListBox1 As System.Windows.Forms.CheckedListBox
Private Sub InitializeCheckedListBox()
Me.CheckedListBox1 = New CheckedListBox
Me.CheckedListBox1.Location = New System.Drawing.Point(40, 90)
Me.CheckedListBox1.CheckOnClick = True
Me.CheckedListBox1.Name = "CheckedListBox1"
Me.CheckedListBox1.Size = New System.Drawing.Size(120, 94)
Me.CheckedListBox1.TabIndex = 1
Me.CheckedListBox1.SelectionMode = SelectionMode.One
Me.CheckedListBox1.ThreeDCheckBoxes = True
Dim aControl As Control
For Each aControl In Me.Controls
Me.CheckedListBox1.Items.Add(aControl, False)
Next
Me.CheckedListBox1.DisplayMember = "Name"
Me.CheckedListBox1.Items.Add(CheckedListBox1)
Me.Controls.Add(Me.CheckedListBox1)
End Sub
Remarks
This method adds an item to the list. For a list, the item is added to the end of the existing list of items. For a sorted checked list box, the item is inserted into the list according to its sorted position. A SystemException
occurs if there is insufficient space available to store the new item.
Applies to
Add(Object, CheckState)
Adds an item to the list of items for a CheckedListBox, specifying the object to add and the initial checked value.
public:
int Add(System::Object ^ item, System::Windows::Forms::CheckState check);
public int Add (object item, System.Windows.Forms.CheckState check);
override this.Add : obj * System.Windows.Forms.CheckState -> int
Public Function Add (item As Object, check As CheckState) As Integer
Parameters
- item
- Object
An object representing the item to add to the collection.
- check
- CheckState
The initial CheckState for the checked portion of the item.
Returns
The index of the newly added item.
Exceptions
The check
parameter is not one of the valid CheckState values.
Remarks
This method adds an item to the checked list box. For an unsorted checked list box, the item is added to the end of the existing list of items. For a sorted checked list box, the item is inserted into the list according to its sorted position. A SystemException
occurs if there is insufficient space available to store the new item.
Applies to
.NET