ProgressBarRenderer.ChunkThickness Property
Definition
Important
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Gets the width, in pixels, of a single inner piece of the progress bar.
public:
static property int ChunkThickness { int get(); };
public static int ChunkThickness { get; }
static member ChunkThickness : int
Public Shared ReadOnly Property ChunkThickness As Integer
Property Value
The width, in pixels, of a single inner piece of the progress bar.
Exceptions
The operating system does not support visual styles.
-or-
Visual styles are disabled by the user in the operating system.
-or-
Visual styles are not applied to the client area of application windows.
Examples
The following code example uses the ChunkThickness property to determine the size of each rectangle that represents an increment of the progress bar drawn by the DrawVerticalChunks method. This code example is part of a larger example provided for the ProgressBarRenderer class.
// Initialize the rectangles used to paint the states of the
// progress bar.
private:
void SetupProgressBar()
{
if (!ProgressBarRenderer::IsSupported)
{
return;
}
// Determine the size of the progress bar frame.
this->Size = System::Drawing::Size(ClientRectangle.Width,
(NumberChunks * (ProgressBarRenderer::ChunkThickness +
(2 * ProgressBarRenderer::ChunkSpaceThickness))) + 6);
// Initialize the rectangles to draw each step of the
// progress bar.
progressBarRectangles = gcnew array<Rectangle>(NumberChunks);
for (int i = 0; i < NumberChunks; i++)
{
// Use the thickness defined by the current visual style
// to calculate the height of each rectangle. The size
// adjustments ensure that the chunks do not paint over
// the frame.
int filledRectangleHeight =
((i + 1) * (ProgressBarRenderer::ChunkThickness +
(2 * ProgressBarRenderer::ChunkSpaceThickness)));
progressBarRectangles[i] = Rectangle(
ClientRectangle.X + 3,
ClientRectangle.Y + ClientRectangle.Height - 3
- filledRectangleHeight,
ClientRectangle.Width - 6,
filledRectangleHeight);
}
}
// Initialize the rectangles used to paint the states of the
// progress bar.
private void SetupProgressBar()
{
if (!ProgressBarRenderer.IsSupported)
{
return;
}
// Determine the size of the progress bar frame.
this.Size = new Size(ClientRectangle.Width,
(NumberChunks) * (ProgressBarRenderer.ChunkThickness +
(2 * ProgressBarRenderer.ChunkSpaceThickness)) + 6);
// Initialize the rectangles to draw each step of the
// progress bar.
progressBarRectangles = new Rectangle[NumberChunks];
for (int i = 0; i < NumberChunks; i++)
{
// Use the thickness defined by the current visual style
// to calculate the height of each rectangle. The size
// adjustments ensure that the chunks do not paint over
// the frame.
int filledRectangleHeight =
((i + 1) * (ProgressBarRenderer.ChunkThickness +
(2 * ProgressBarRenderer.ChunkSpaceThickness)));
progressBarRectangles[i] = new Rectangle(
ClientRectangle.X + 3,
ClientRectangle.Y + ClientRectangle.Height - 3
- filledRectangleHeight,
ClientRectangle.Width - 6,
filledRectangleHeight);
}
}
' Initialize the rectangles used to paint the states of the
' progress bar.
Private Sub SetupProgressBar()
If Not ProgressBarRenderer.IsSupported Then
Return
End If
' Determine the size of the progress bar frame.
Me.Size = New Size(ClientRectangle.Width, NumberChunks *(ProgressBarRenderer.ChunkThickness + 2 * ProgressBarRenderer.ChunkSpaceThickness) + 6)
' Initialize the rectangles to draw each step of the
' progress bar.
progressBarRectangles = New Rectangle(NumberChunks) {}
Dim i As Integer
For i = 0 To NumberChunks
' Use the thickness defined by the current visual style
' to calculate the height of each rectangle. The size
' adjustments ensure that the chunks do not paint over
' the frame.
Dim filledRectangleHeight As Integer = (i + 1) _
*(ProgressBarRenderer.ChunkThickness + 2 * ProgressBarRenderer.ChunkSpaceThickness)
progressBarRectangles(i) = New Rectangle(ClientRectangle.X + 3, _
ClientRectangle.Y + ClientRectangle.Height - 3 - filledRectangleHeight, _
ClientRectangle.Width - 6, filledRectangleHeight)
Next i
End Sub
Remarks
This value is determined by the current visual style of the operating system.
Before accessing this property, you should verify that the IsSupported property returns true
.
Applies to
.NET