TreeViewCancelEventHandler 대리자
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
BeforeCheck의 BeforeCollapse, BeforeExpand, BeforeSelect 또는 TreeView 이벤트를 처리할 메서드를 나타냅니다.
public delegate void TreeViewCancelEventHandler(System::Object ^ sender, TreeViewCancelEventArgs ^ e);
public delegate void TreeViewCancelEventHandler(object sender, TreeViewCancelEventArgs e);
public delegate void TreeViewCancelEventHandler(object? sender, TreeViewCancelEventArgs e);
type TreeViewCancelEventHandler = delegate of obj * TreeViewCancelEventArgs -> unit
Public Delegate Sub TreeViewCancelEventHandler(sender As Object, e As TreeViewCancelEventArgs)
매개 변수
- sender
- Object
이벤트 소스입니다.
이벤트 데이터를 포함하는 TreeViewCancelEventArgs입니다.
예제
다음 예제에서는 축소 상태를 변경 하는 방법에 설명 된 TreeView 선택된 된 노드가 모두 표시 되도록 합니다. 먼저 모든 노드가 축소 되 고 처리기에 추가 됩니다는 TreeView.BeforeExpand 이벤트입니다. 다음에는 모든 노드가 확장 됩니다. TreeView.BeforeExpand 이벤트 처리기를 지정 된 노드에 검사 되는 자식 노드가 있는지 확인 합니다. 노드가 선택 된 자식에 없는 경우 해당 노드에 대 한 확장 취소 됩니다. 노드 옆에 더하기 기호를 클릭 하면 일반 노드를 확장을 허용 하기 위해는 TreeView.BeforeExpand 이벤트 처리기가 제거 합니다.
이 문제를 처리 하 여 구현할 수도 있습니다는 TreeView.BeforeCollapse 이벤트, 해당 항목의 예제에 설명 된 대로 합니다.
#using <System.dll>
#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>
using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
public ref class Form1: public Form
{
private:
TreeView^ treeView1;
Button^ showCheckedNodesButton;
TreeViewCancelEventHandler^ checkForCheckedChildren;
public:
Form1()
{
treeView1 = gcnew TreeView;
showCheckedNodesButton = gcnew Button;
checkForCheckedChildren = gcnew TreeViewCancelEventHandler( this, &Form1::CheckForCheckedChildrenHandler );
this->SuspendLayout();
// Initialize treeView1.
treeView1->Location = Point(0,25);
treeView1->Size = System::Drawing::Size( 292, 248 );
treeView1->Anchor = static_cast<AnchorStyles>(AnchorStyles::Top | AnchorStyles::Left | AnchorStyles::Bottom | AnchorStyles::Right);
treeView1->CheckBoxes = true;
// Add nodes to treeView1.
TreeNode^ node;
for ( int x = 0; x < 3; ++x )
{
// Add a root node.
node = treeView1->Nodes->Add( String::Format( "Node{0}", x * 4 ) );
for ( int y = 1; y < 4; ++y )
{
// Add a node as a child of the previously added node.
node = node->Nodes->Add( String::Format( "Node{0}", x * 4 + y ) );
}
}
// Set the checked state of one of the nodes to
// demonstrate the showCheckedNodesButton button behavior.
treeView1->Nodes[ 1 ]->Nodes[ 0 ]->Nodes[ 0 ]->Checked = true;
// Initialize showCheckedNodesButton.
showCheckedNodesButton->Size = System::Drawing::Size( 144, 24 );
showCheckedNodesButton->Text = "Show Checked Nodes";
showCheckedNodesButton->Click += gcnew EventHandler( this, &Form1::showCheckedNodesButton_Click );
// Initialize the form.
this->ClientSize = System::Drawing::Size( 292, 273 );
array<Control^>^temp0 = {showCheckedNodesButton,treeView1};
this->Controls->AddRange( temp0 );
this->ResumeLayout( false );
}
private:
void showCheckedNodesButton_Click( Object^ /*sender*/, EventArgs^ /*e*/ )
{
// Disable redrawing of treeView1 to prevent flickering
// while changes are made.
treeView1->BeginUpdate();
// Collapse all nodes of treeView1.
treeView1->CollapseAll();
// Add the checkForCheckedChildren event handler to the BeforeExpand event.
treeView1->BeforeExpand += checkForCheckedChildren;
// Expand all nodes of treeView1. Nodes without checked children are
// prevented from expanding by the checkForCheckedChildren event handler.
treeView1->ExpandAll();
// Remove the checkForCheckedChildren event handler from the BeforeExpand
// event so manual node expansion will work correctly.
treeView1->BeforeExpand -= checkForCheckedChildren;
// Enable redrawing of treeView1.
treeView1->EndUpdate();
}
// Prevent expansion of a node that does not have any checked child nodes.
void CheckForCheckedChildrenHandler( Object^ /*sender*/, TreeViewCancelEventArgs^ e )
{
if ( !HasCheckedChildNodes( e->Node ) )
e->Cancel = true;
}
// Returns a value indicating whether the specified
// TreeNode has checked child nodes.
bool HasCheckedChildNodes( TreeNode^ node )
{
if ( node->Nodes->Count == 0 )
return false;
System::Collections::IEnumerator^ myEnum = node->Nodes->GetEnumerator();
while ( myEnum->MoveNext() )
{
TreeNode^ childNode = safe_cast<TreeNode^>(myEnum->Current);
if ( childNode->Checked )
return true;
// Recursively check the children of the current child node.
if ( HasCheckedChildNodes( childNode ) )
return true;
}
return false;
}
};
int main()
{
Application::Run( gcnew Form1 );
}
using System;
using System.Drawing;
using System.Windows.Forms;
public class Form1 : Form
{
private TreeView treeView1;
private Button showCheckedNodesButton;
private TreeViewCancelEventHandler checkForCheckedChildren;
public Form1()
{
treeView1 = new TreeView();
showCheckedNodesButton = new Button();
checkForCheckedChildren =
new TreeViewCancelEventHandler(CheckForCheckedChildrenHandler);
this.SuspendLayout();
// Initialize treeView1.
treeView1.Location = new Point(0, 25);
treeView1.Size = new Size(292, 248);
treeView1.Anchor = AnchorStyles.Top | AnchorStyles.Left |
AnchorStyles.Bottom | AnchorStyles.Right;
treeView1.CheckBoxes = true;
// Add nodes to treeView1.
TreeNode node;
for (int x = 0; x < 3; ++x)
{
// Add a root node.
node = treeView1.Nodes.Add(String.Format("Node{0}", x*4));
for (int y = 1; y < 4; ++y)
{
// Add a node as a child of the previously added node.
node = node.Nodes.Add(String.Format("Node{0}", x*4 + y));
}
}
// Set the checked state of one of the nodes to
// demonstrate the showCheckedNodesButton button behavior.
treeView1.Nodes[1].Nodes[0].Nodes[0].Checked = true;
// Initialize showCheckedNodesButton.
showCheckedNodesButton.Size = new Size(144, 24);
showCheckedNodesButton.Text = "Show Checked Nodes";
showCheckedNodesButton.Click +=
new EventHandler(showCheckedNodesButton_Click);
// Initialize the form.
this.ClientSize = new Size(292, 273);
this.Controls.AddRange(new Control[]
{ showCheckedNodesButton, treeView1 } );
this.ResumeLayout(false);
}
[STAThreadAttribute()]
static void Main()
{
Application.Run(new Form1());
}
private void showCheckedNodesButton_Click(object sender, EventArgs e)
{
// Disable redrawing of treeView1 to prevent flickering
// while changes are made.
treeView1.BeginUpdate();
// Collapse all nodes of treeView1.
treeView1.CollapseAll();
// Add the checkForCheckedChildren event handler to the BeforeExpand event.
treeView1.BeforeExpand += checkForCheckedChildren;
// Expand all nodes of treeView1. Nodes without checked children are
// prevented from expanding by the checkForCheckedChildren event handler.
treeView1.ExpandAll();
// Remove the checkForCheckedChildren event handler from the BeforeExpand
// event so manual node expansion will work correctly.
treeView1.BeforeExpand -= checkForCheckedChildren;
// Enable redrawing of treeView1.
treeView1.EndUpdate();
}
// Prevent expansion of a node that does not have any checked child nodes.
private void CheckForCheckedChildrenHandler(object sender,
TreeViewCancelEventArgs e)
{
if (!HasCheckedChildNodes(e.Node)) e.Cancel = true;
}
// Returns a value indicating whether the specified
// TreeNode has checked child nodes.
private bool HasCheckedChildNodes(TreeNode node)
{
if (node.Nodes.Count == 0) return false;
foreach (TreeNode childNode in node.Nodes)
{
if (childNode.Checked) return true;
// Recursively check the children of the current child node.
if (HasCheckedChildNodes(childNode)) return true;
}
return false;
}
}
Imports System.Drawing
Imports System.Windows.Forms
Public Class Form1
Inherits Form
Private treeView1 As TreeView
Private showCheckedNodesButton As Button
Public Sub New()
treeView1 = New TreeView
showCheckedNodesButton = New Button
Me.SuspendLayout()
' Initialize treeView1.
treeView1.Location = New Point(0, 25)
treeView1.Size = New Size(292, 248)
treeView1.Anchor = AnchorStyles.Top Or AnchorStyles.Left Or AnchorStyles.Bottom Or AnchorStyles.Right
treeView1.CheckBoxes = True
' Add nodes to treeView1.
Dim node As TreeNode
Dim x As Integer
For x = 0 To 3
' Add a root node.
node = treeView1.Nodes.Add(String.Format("Node{0}", x * 4))
Dim y As Integer
For y = 1 To 4
' Add a node as a child of the previously added node.
node = node.Nodes.Add(String.Format("Node{0}", x * 4 + y))
Next y
Next x
' Set the checked state of one of the nodes to
' demonstrate the showCheckedNodesButton button behavior.
treeView1.Nodes(1).Nodes(0).Nodes(0).Checked = True
' Initialize showCheckedNodesButton.
showCheckedNodesButton.Size = New Size(144, 24)
showCheckedNodesButton.Text = "Show Checked Nodes"
AddHandler showCheckedNodesButton.Click, AddressOf showCheckedNodesButton_Click
' Initialize the form.
Me.ClientSize = New Size(292, 273)
Me.Controls.AddRange(New Control() {showCheckedNodesButton, treeView1})
Me.ResumeLayout(False)
End Sub
<STAThreadAttribute()> _
Shared Sub Main()
Application.Run(New Form1)
End Sub
Private Sub showCheckedNodesButton_Click(ByVal sender As Object, ByVal e As EventArgs)
' Disable redrawing of treeView1 to prevent flickering
' while changes are made.
treeView1.BeginUpdate()
' Collapse all nodes of treeView1.
treeView1.CollapseAll()
' Add the CheckForCheckedChildren event handler to the BeforeExpand event.
AddHandler treeView1.BeforeExpand, AddressOf CheckForCheckedChildren
' Expand all nodes of treeView1. Nodes without checked children are
' prevented from expanding by the checkForCheckedChildren event handler.
treeView1.ExpandAll()
' Remove the checkForCheckedChildren event handler from the BeforeExpand
' event so manual node expansion will work correctly.
RemoveHandler treeView1.BeforeExpand, AddressOf CheckForCheckedChildren
' Enable redrawing of treeView1.
treeView1.EndUpdate()
End Sub
' Prevent expansion of a node that does not have any checked child nodes.
Private Sub CheckForCheckedChildren(ByVal sender As Object, ByVal e As TreeViewCancelEventArgs)
If Not HasCheckedChildNodes(e.Node) Then
e.Cancel = True
End If
End Sub
' Returns a value indicating whether the specified
' TreeNode has checked child nodes.
Private Function HasCheckedChildNodes(ByVal node As TreeNode) As Boolean
If node.Nodes.Count = 0 Then
Return False
End If
Dim childNode As TreeNode
For Each childNode In node.Nodes
If childNode.Checked Then
Return True
End If
' Recursively check the children of the current child node.
If HasCheckedChildNodes(childNode) Then
Return True
End If
Next childNode
Return False
End Function 'HasCheckedChildNodes
End Class
설명
TreeViewCancelEventArgs 대리자를 만들 때, 이벤트를 처리할 메서드를 식별합니다. 이벤트를 이벤트 처리기와 연결하려면 대리자의 인스턴스를 해당 이벤트에 추가합니다. 대리자를 제거하지 않는 경우 이벤트가 발생할 때마다 이벤트 처리기가 호출됩니다. 이벤트 처리기 대리자에 대 한 자세한 내용은 참조 하세요. 이벤트 처리 및 발생합니다.
확장 메서드
GetMethodInfo(Delegate) |
지정된 대리자가 나타내는 메서드를 나타내는 개체를 가져옵니다. |
적용 대상
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