EasingByteKeyFrame Constructors
Definition
Important
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Overloads
EasingByteKeyFrame() |
Initializes a new instance of the EasingByteKeyFrame class. |
EasingByteKeyFrame(Byte) |
Initializes a new instance of the EasingByteKeyFrame class with the specified Byte value. |
EasingByteKeyFrame(Byte, KeyTime) |
Initializes a new instance of the EasingByteKeyFrame class with the specified Byte value and key time. |
EasingByteKeyFrame(Byte, KeyTime, IEasingFunction) |
Initializes a new instance of the EasingByteKeyFrame class with the specified Byte value, key time, and easing function. |
EasingByteKeyFrame()
Initializes a new instance of the EasingByteKeyFrame class.
public:
EasingByteKeyFrame();
public EasingByteKeyFrame ();
Public Sub New ()
See also
Applies to
EasingByteKeyFrame(Byte)
Initializes a new instance of the EasingByteKeyFrame class with the specified Byte value.
public:
EasingByteKeyFrame(System::Byte value);
public EasingByteKeyFrame (byte value);
new System.Windows.Media.Animation.EasingByteKeyFrame : byte -> System.Windows.Media.Animation.EasingByteKeyFrame
Public Sub New (value As Byte)
Parameters
See also
Applies to
EasingByteKeyFrame(Byte, KeyTime)
Initializes a new instance of the EasingByteKeyFrame class with the specified Byte value and key time.
public:
EasingByteKeyFrame(System::Byte value, System::Windows::Media::Animation::KeyTime keyTime);
public EasingByteKeyFrame (byte value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.EasingByteKeyFrame : byte * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.EasingByteKeyFrame
Public Sub New (value As Byte, keyTime As KeyTime)
Parameters
- keyTime
- KeyTime
The initial key time.
See also
Applies to
EasingByteKeyFrame(Byte, KeyTime, IEasingFunction)
Initializes a new instance of the EasingByteKeyFrame class with the specified Byte value, key time, and easing function.
public:
EasingByteKeyFrame(System::Byte value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::IEasingFunction ^ easingFunction);
public EasingByteKeyFrame (byte value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.IEasingFunction easingFunction);
new System.Windows.Media.Animation.EasingByteKeyFrame : byte * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.IEasingFunction -> System.Windows.Media.Animation.EasingByteKeyFrame
Public Sub New (value As Byte, keyTime As KeyTime, easingFunction As IEasingFunction)
Parameters
- keyTime
- KeyTime
The initial key time.
- easingFunction
- IEasingFunction
The easing function.
See also
Applies to
.NET