LinearPointKeyFrame.InterpolateValueCore(Point, Double) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Interpolates, in a linear fashion, between the previous key frame value and the value of the current key frame, using the supplied progress increment.
protected:
override System::Windows::Point InterpolateValueCore(System::Windows::Point baseValue, double keyFrameProgress);
protected override System.Windows.Point InterpolateValueCore (System.Windows.Point baseValue, double keyFrameProgress);
override this.InterpolateValueCore : System.Windows.Point * double -> System.Windows.Point
Protected Overrides Function InterpolateValueCore (baseValue As Point, keyFrameProgress As Double) As Point
Parameters
- baseValue
- Point
The value to animate from.
- keyFrameProgress
- Double
A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.
Returns
The output value of this key frame given the specified base value and progress.
Applies to
GitHub에서 Microsoft와 공동 작업
이 콘텐츠의 원본은 GitHub에서 찾을 수 있으며, 여기서 문제와 끌어오기 요청을 만들고 검토할 수도 있습니다. 자세한 내용은 참여자 가이드를 참조하세요.
.NET