SplineVectorKeyFrame Constructors
Definition
Important
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Initializes a new instance of the SplineVectorKeyFrame class.
Overloads
SplineVectorKeyFrame() |
Initializes a new instance of the SplineVectorKeyFrame class. |
SplineVectorKeyFrame(Vector) |
Initializes a new instance of the SplineVectorKeyFrame class with the specified ending value. |
SplineVectorKeyFrame(Vector, KeyTime) |
Initializes a new instance of the SplineVectorKeyFrame class with the specified ending value and key time. |
SplineVectorKeyFrame(Vector, KeyTime, KeySpline) |
Initializes a new instance of the SplineVectorKeyFrame class with the specified ending value, key time, and KeySpline. |
SplineVectorKeyFrame()
Initializes a new instance of the SplineVectorKeyFrame class.
public:
SplineVectorKeyFrame();
public SplineVectorKeyFrame ();
Public Sub New ()
Applies to
SplineVectorKeyFrame(Vector)
Initializes a new instance of the SplineVectorKeyFrame class with the specified ending value.
public:
SplineVectorKeyFrame(System::Windows::Vector value);
public SplineVectorKeyFrame (System.Windows.Vector value);
new System.Windows.Media.Animation.SplineVectorKeyFrame : System.Windows.Vector -> System.Windows.Media.Animation.SplineVectorKeyFrame
Public Sub New (value As Vector)
Parameters
- value
- Vector
Ending value (also known as "target value") for the key frame.
Applies to
SplineVectorKeyFrame(Vector, KeyTime)
Initializes a new instance of the SplineVectorKeyFrame class with the specified ending value and key time.
public:
SplineVectorKeyFrame(System::Windows::Vector value, System::Windows::Media::Animation::KeyTime keyTime);
public SplineVectorKeyFrame (System.Windows.Vector value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplineVectorKeyFrame : System.Windows.Vector * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplineVectorKeyFrame
Public Sub New (value As Vector, keyTime As KeyTime)
Parameters
- value
- Vector
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
Applies to
SplineVectorKeyFrame(Vector, KeyTime, KeySpline)
Initializes a new instance of the SplineVectorKeyFrame class with the specified ending value, key time, and KeySpline.
public:
SplineVectorKeyFrame(System::Windows::Vector value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplineVectorKeyFrame (System.Windows.Vector value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplineVectorKeyFrame : System.Windows.Vector * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplineVectorKeyFrame
Public Sub New (value As Vector, keyTime As KeyTime, keySpline As KeySpline)
Parameters
- value
- Vector
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
- keySpline
- KeySpline
KeySpline for the key frame. The KeySpline represents a Bezier curve which defines animation progress of the key frame.
Applies to
.NET