Vector3D.Division(Vector3D, Double) 연산자

정의

지정된 Vector3D 구조체를 지정된 스칼라로 나누고 그 결과를 Vector3D로 반환합니다.

public:
 static System::Windows::Media::Media3D::Vector3D operator /(System::Windows::Media::Media3D::Vector3D vector, double scalar);
public static System.Windows.Media.Media3D.Vector3D operator / (System.Windows.Media.Media3D.Vector3D vector, double scalar);
static member ( / ) : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Public Shared Operator / (vector As Vector3D, scalar As Double) As Vector3D

매개 변수

vector
Vector3D

나눌 Vector3D 구조체입니다.

scalar
Double

vector를 나눌 스칼라입니다.

반환

Vector3D

vectorscalar로 나눈 결과입니다.

예제

다음 예제에서는 오버로드된 더하기 연산자를 사용하여 구조를 스칼라로 나누는 Vector3D 방법을 보여줍니다.

private Vector overloadedDivisionOperatorExample()
{
    Vector vector1 = new Vector(20, 30);
    Vector vectorResult = new Vector();
    Double scalar1 = 75;

    // Divide vector by scalar.
    // vectorResult is approximately equal to (0.26667,0.4)
    vectorResult = vector1 / scalar1;

    return vectorResult;
}
Private Function overloadedDivisionOperatorExample() As Vector
    Dim vector1 As New Vector(20, 30)
    Dim vectorResult As New Vector()
    Dim scalar1 As Double = 75

    ' Divide vector by scalar.
    ' vectorResult is approximately equal to (0.26667,0.4)
    vectorResult = vector1 / scalar1

    Return vectorResult

End Function

적용 대상

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