XmlAnyElementAttributes.Add(XmlAnyElementAttribute) Method
Definition
Important
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Adds an XmlAnyElementAttribute to the collection.
public:
int Add(System::Xml::Serialization::XmlAnyElementAttribute ^ attribute);
public int Add (System.Xml.Serialization.XmlAnyElementAttribute attribute);
public int Add (System.Xml.Serialization.XmlAnyElementAttribute? attribute);
member this.Add : System.Xml.Serialization.XmlAnyElementAttribute -> int
Public Function Add (attribute As XmlAnyElementAttribute) As Integer
Parameters
- attribute
- XmlAnyElementAttribute
The XmlAnyElementAttribute to add.
Returns
The index of the newly added XmlAnyElementAttribute.
Examples
The following example creates a new XmlAnyElementAttribute and adds it to the collection of objects accessed through the XmlAnyElements property. The XmlAttributes is then added to an XmlAttributeOverrides, which is used to create an XmlSerializer. The XmlSerializer is used to serialize or deserialize an object. To see the effect of using the XmlAnyElementAttributes property, create an XML document named UnknownElements.xml by running the SerializeObject
method in the Main
method. Edit the resulting document to include other (unknown) elements. Comment out the SerializeObject
call in the Main
method, and uncomment the call to the DeserializeObject
method, which prints out the name and value of any unknown XML element.
#using <System.dll>
#using <System.xml.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml::Serialization;
using namespace System::Xml;
public ref class Group
{
public:
String^ GroupName;
[XmlAnyElement]
array<Object^>^Things;
};
void SerializeObject( String^ filename );
void DeserializeObject( String^ filename );
XmlSerializer^ CreateOverrideSerializer();
int main()
{
// 1 Run this and create the XML document.
// 2 Add new elements to the XML document.
// 3 Comment out the next line, and uncomment
// the DeserializeObject line to deserialize the
// XML document and see unknown elements.
SerializeObject( "UnknownElements.xml" );
// DeserializeObject(S"UnknownElements.xml");
}
void SerializeObject( String^ filename )
{
XmlSerializer^ ser = gcnew XmlSerializer( Group::typeid );
TextWriter^ writer = gcnew StreamWriter( filename );
Group^ g = gcnew Group;
g->GroupName = "MyGroup";
ser->Serialize( writer, g );
writer->Close();
}
void DeserializeObject( String^ filename )
{
XmlSerializer^ ser = CreateOverrideSerializer();
// A FileStream is needed to read the XML document.
FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
Group^ g = safe_cast<Group^>(ser->Deserialize( fs ));
fs->Close();
Console::WriteLine( g->GroupName );
Console::WriteLine( g->Things->Length );
for ( int i = 0; i < g->Things->Length; ++i )
{
XmlElement^ xelement = safe_cast<XmlElement^>(g->Things[ i ]);
Console::WriteLine( "{0}: {1}", xelement->Name, xelement->InnerXml );
}
}
XmlSerializer^ CreateOverrideSerializer()
{
XmlAnyElementAttribute^ myAnyElement = gcnew XmlAnyElementAttribute;
XmlAttributeOverrides^ xOverride = gcnew XmlAttributeOverrides;
XmlAttributes^ xAtts = gcnew XmlAttributes;
xAtts->XmlAnyElements->Add( myAnyElement );
xOverride->Add( Group::typeid, "Things", xAtts );
return gcnew XmlSerializer( Group::typeid,xOverride );
}
using System;
using System.IO;
using System.Xml.Serialization;
using System.Xml;
public class Group{
public string GroupName;
[XmlAnyElement]
public object[]Things;
}
public class Test{
static void Main(){
Test t = new Test();
// 1 Run this and create the XML document.
// 2 Add new elements to the XML document.
// 3 Comment out the new line, and uncomment
// the DeserializeObject line to deserialize the
// XML document and see unknown elements.
t.SerializeObject("UnknownElements.xml");
// t.DeserializeObject("UnknownElements.xml");
}
private void SerializeObject(string filename){
XmlSerializer ser = new XmlSerializer(typeof (Group));
TextWriter writer = new StreamWriter(filename);
Group g = new Group();
g.GroupName = "MyGroup";
ser.Serialize(writer, g);
writer.Close();
}
private void DeserializeObject(string filename){
XmlSerializer ser = CreateOverrideSerializer();
// A FileStream is needed to read the XML document.
FileStream fs = new FileStream(filename, FileMode.Open);
Group g = (Group)
ser.Deserialize(fs);
fs.Close();
Console.WriteLine(g.GroupName);
Console.WriteLine(g.Things.Length);
foreach(XmlElement xelement in g.Things){
Console.WriteLine(xelement.Name + ": " + xelement.InnerXml);
}
}
private XmlSerializer CreateOverrideSerializer(){
XmlAnyElementAttribute myAnyElement =
new XmlAnyElementAttribute();
XmlAttributeOverrides xOverride =
new XmlAttributeOverrides();
XmlAttributes xAtts = new XmlAttributes();
xAtts.XmlAnyElements.Add(myAnyElement);
xOverride.Add(typeof(Group), "Things", xAtts);
return new XmlSerializer(typeof(Group) , xOverride);
}
}
Imports System.IO
Imports System.Xml.Serialization
Imports System.Xml
Public Class Group
Public GroupName As String
<XmlAnyElement> _
Public Things () As object
End Class
Public Class Test
Shared Sub Main()
Dim t As Test = New Test()
' 1 Run this and create the XML document.
' 2 Add New elements to the XML document.
' 3 Comment out the New line, and uncomment
' the DeserializeObject line to deserialize the
' XML document and see unknown elements.
t.SerializeObject("UnknownElements.xml")
't.DeserializeObject("UnknownElements.xml")
End Sub
Private Sub SerializeObject(filename As String)
Dim ser As XmlSerializer = New XmlSerializer(GetType (Group))
Dim writer As TextWriter = New StreamWriter(filename)
Dim g As Group = New Group()
g.GroupName = "MyGroup"
ser.Serialize(writer, g)
writer.Close()
End Sub
Private Sub DeserializeObject(filename As String)
Dim ser As XmlSerializer = CreateOverrideSerializer()
' A FileStream is needed to read the XML document.
Dim fs As FileStream = New FileStream(filename, FileMode.Open)
Dim g As Group = CType( _
ser.Deserialize(fs), Group)
fs.Close()
Console.WriteLine(g.GroupName)
Console.WriteLine(g.Things.Length)
Dim xelement As XmlELement
for each xelement in g.Things
Console.WriteLine(xelement.Name &": " & xelement.InnerXml)
next
End Sub
Private Function CreateOverrideSerializer() As XmlSerializer
Dim myAnyElement As XmlAnyElementAttribute = _
New XmlAnyElementAttribute()
Dim xOverride As XmlAttributeOverrides = _
New XmlAttributeOverrides()
Dim xAtts As XmlAttributes = New XmlAttributes()
xAtts.XmlAnyElements.Add(myAnyElement)
xOverride.Add(GetType(Group), "Things", xAtts)
return New XmlSerializer(GetType(Group) , xOverride)
End Function
End Class
Applies to
.NET