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friend (C++)

 

The latest version of this topic can be found at friend (C++).

In some circumstances, it is more convenient to grant member-level access to functions that are not members of a class or to all members in a separate class. Only the class implementer can declare who its friends are. A function or class cannot declare itself as a friend of any class. In a class definition, use the friend keyword and the name of a non-member function or other class to grant it access to the private and protected members of your class. In a template definition, a type parameter can be declared as a friend.

Syntax

class friend F  
friend F;  

Friend declarations

If you declare a friend function that was not previously declared, that function is exported to the enclosing nonclass scope.

Functions declared in a friend declaration are treated as if they had been declared using the extern keyword. (For more information about extern, see Static Storage-Class Specifiers.)

Although functions with global scope can be declared as friends prior to their prototypes, member functions cannot be declared as friends before the appearance of their complete class declaration. The following code shows why this fails:

class ForwardDeclared;   // Class name is known.  
class HasFriends  
{  
    friend int ForwardDeclared::IsAFriend();   // C2039 error expected  
};  

The preceding example enters the class name ForwardDeclared into scope, but the complete declaration — specifically, the portion that declares the function IsAFriend — is not known. Therefore, the friend declaration in class HasFriends generates an error.

Starting in C++11, there are two forms of friend declarations for a class:

friend class F;  
friend F;  

The first form introduces a new class F if no existing class by that name was found in the innermost namespace. C++11: The second form does not introduce a new class; it can be used when the class has already been declared, and it must be used when declaring a template type parameter or a typedef as a friend.

Use class friend F when the referenced type has not yet been declared:

namespace NS  
{  
    class M  
    {  
        class friend F;  // Introduces F but doesn't define it  
    };  
}  
namespace NS  
{  
    class M  
    {  
        friend F; // error C2433: 'NS::F': 'friend' not permitted on data declarations  
    };  
}  

In the following example, friend F refers to the F class that is declared outside the scope of NS.

class F {};  
namespace NS  
{  
    class M  
    {  
        friend F;  // OK   
    };  
}  

Use friend F to declare a template parameter as a friend:

template <typename T>  
class my_class  
{  
    friend T;  
    //...  
};  

Use friend F to declare a typedef as friend:

class Foo {};  
typedef Foo F;  
  
class G  
{  
    friend F; // OK  
    friend class F // Error C2371 -- redefinition  
};  

To declare two classes that are friends of one another, the entire second class must be specified as a friend of the first class. The reason for this restriction is that the compiler has enough information to declare individual friend functions only at the point where the second class is declared.

Note

Although the entire second class must be a friend to the first class, you can select which functions in the first class will be friends of the second class.

friend functions

A friend function is a function that is not a member of a class but has access to the class's private and protected members. Friend functions are not considered class members; they are normal external functions that are given special access privileges. Friends are not in the class's scope, and they are not called using the member-selection operators (. and –>) unless they are members of another class. A friend function is declared by the class that is granting access. The friend declaration can be placed anywhere in the class declaration. It is not affected by the access control keywords.

The following example shows a Point class and a friend function, ChangePrivate. The friend function has access to the private data member of the Point object it receives as a parameter.

// friend_functions.cpp  
// compile with: /EHsc  
#include <iostream>  
  
using namespace std;  
class Point  
{  
    friend void ChangePrivate( Point & );  
public:  
    Point( void ) : m_i(0) {}  
    void PrintPrivate( void ){cout << m_i << endl; }  
  
private:  
    int m_i;  
};  
  
void ChangePrivate ( Point &i ) { i.m_i++; }  
  
int main()  
{  
   Point sPoint;  
   sPoint.PrintPrivate();  
   ChangePrivate(sPoint);  
   sPoint.PrintPrivate();  
// Output: 0  
           1  
}  

Class members as friends

Class member functions can be declared as friends in other classes. Consider the following example:

// classes_as_friends1.cpp  
// compile with: /c  
class B;  
  
class A {  
public:  
   int Func1( B& b );  
  
private:  
   int Func2( B& b );  
};  
  
class B {  
private:  
   int _b;  
  
   // A::Func1 is a friend function to class B  
   // so A::Func1 has access to all members of B  
   friend int A::Func1( B& );  
};  
  
int A::Func1( B& b ) { return b._b; }   // OK  
int A::Func2( B& b ) { return b._b; }   // C2248  

In the preceding example, only the function A::Func1( B& ) is granted friend access to class B. Therefore, access to the private member _b is correct in Func1 of class A but not in Func2.

A friend class is a class all of whose member functions are friend functions of a class, that is, whose member functions have access to the other class's private and protected members. Suppose the friend declaration in class B had been:

friend class A;  

In that case, all member functions in class A would have been granted friend access to class B. The following code is an example of a friend class:

// classes_as_friends2.cpp  
// compile with: /EHsc  
#include <iostream>  
  
using namespace std;  
class YourClass {  
friend class YourOtherClass;  // Declare a friend class  
public:  
   YourClass() : topSecret(0){}  
   void printMember() { cout << topSecret << endl; }  
private:  
   int topSecret;  
};  
  
class YourOtherClass {  
public:  
   void change( YourClass& yc, int x ){yc.topSecret = x;}  
};  
  
int main() {  
   YourClass yc1;  
   YourOtherClass yoc1;  
   yc1.printMember();  
   yoc1.change( yc1, 5 );  
   yc1.printMember();  
}  

Friendship is not mutual unless explicitly specified as such. In the above example, member functions of YourClass cannot access the private members of YourOtherClass.

A managed type cannot have any friend functions, friend classes, or friend interfaces.

Friendship is not inherited, meaning that classes derived from YourOtherClass cannot access YourClass's private members. Friendship is not transitive, so classes that are friends of YourOtherClass cannot access YourClass's private members.

The following figure shows four class declarations: Base, Derived, aFriend, and anotherFriend. Only class aFriend has direct access to the private members of Base (and to any members Base might have inherited).

Implications of friend relationship
Implications of friend Relationship

Inline friend definitions

Friend functions can be defined inside class declarations. These functions are inline functions, and like member inline functions they behave as though they were defined immediately after all class members have been seen but before the class scope is closed (the end of the class declaration).

Friend functions defined inside class declarations are not considered in the scope of the enclosing class; they are in file scope.

See Also

Keywords