CURRENCY
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4/8/2010
This structure is used to store a currency value.
Syntax
typedef CY CURRENCY;
Remarks
A currency number is stored as an 8-byte, two's complement integer, scaled by 10,000 to give a fixed-point number with 15 digits to the left of the decimal point and 4 digits to the right. This representation provides a range of 922337203685477.5807 to -922337203685477.5808. The CURRENCY data type is useful for calculations involving money, or for any fixed-point calculation where accuracy is particularly important.
The CURRENCY data type is defined as the union of a structure containing two bytes and a 64-bit integer, using the following code:
typedef union FARSTRUCT tagCY {
struct {
#ifdef _MAC
long Hi;
unsigned long Lo;
#else
unsigned long Lo;
long Hi;
#endif
};
LONGLONG int64;
} CY;
Requirements
Header | oaidl.h |
Windows Embedded CE | Windows CE 2.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |