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ToolBar 생성자

ToolBar 클래스의 새 인스턴스를 초기화합니다.

네임스페이스: System.Windows.Forms
어셈블리: System.Windows.Forms(system.windows.forms.dll)

구문

‘선언
Public Sub New
‘사용 방법
Dim instance As New ToolBar
public ToolBar ()
public:
ToolBar ()
public ToolBar ()
public function ToolBar ()

설명

새로 만든 ToolBar 컨트롤은 공백 상태이며 Buttons 속성을 설정하여 ToolBarButton 컨트롤을 추가합니다.

예제

다음 코드 예제에서는 ToolBar와 세 가지 ToolBarButton 컨트롤을 만듭니다. 도구 모음 단추는 단추 컬렉션에 할당되고, 이 컬렉션은 도구 모음에 할당되며, 도구 모음은 폼에 추가됩니다. 도구 모음의 ButtonClick 이벤트에서는 ToolBarButtonClickEventArgsButton 속성이 확인되고 해당 대화 상자가 열립니다. 이 코드를 실행하려면 먼저 Form, OpenFileDialog, SaveFileDialogPrintDialog를 만들어야 합니다.

Public Sub InitializeMyToolBar()
    ' Create and initialize the ToolBar and ToolBarButton controls.
    Dim toolBar1 As New ToolBar()
    Dim toolBarButton1 As New ToolBarButton()
    Dim toolBarButton2 As New ToolBarButton()
    Dim toolBarButton3 As New ToolBarButton()
    
    ' Set the Text properties of the ToolBarButton controls.
    toolBarButton1.Text = "Open"
    toolBarButton2.Text = "Save"
    toolBarButton3.Text = "Print"
    
    ' Add the ToolBarButton controls to the ToolBar.
    toolBar1.Buttons.Add(toolBarButton1)
    toolBar1.Buttons.Add(toolBarButton2)
    toolBar1.Buttons.Add(toolBarButton3)
    
    ' Add the event-handler delegate.
    AddHandler toolBar1.ButtonClick, AddressOf Me.toolBar1_ButtonClick
    
    ' Add the ToolBar to the Form.
    Controls.Add(toolBar1)
End Sub    

Private Sub toolBar1_ButtonClick(ByVal sender As Object, _
ByVal e As ToolBarButtonClickEventArgs)

    ' Evaluate the Button property to determine which button was clicked.
    Select Case toolBar1.Buttons.IndexOf(e.Button)
        Case 0
            openFileDialog1.ShowDialog()
            ' Insert code to open the file.
        Case 1
            saveFileDialog1.ShowDialog()
            ' Insert code to save the file.
        Case 2
            printDialog1.ShowDialog()
            ' Insert code to print the file.
    End Select
End Sub
public void InitializeMyToolBar()
 {
    // Create and initialize the ToolBar and ToolBarButton controls.
    toolBar1 = new ToolBar();
    ToolBarButton toolBarButton1 = new ToolBarButton();
    ToolBarButton toolBarButton2 = new ToolBarButton();
    ToolBarButton toolBarButton3 = new ToolBarButton();
 
    // Set the Text properties of the ToolBarButton controls.
    toolBarButton1.Text = "Open";
    toolBarButton2.Text = "Save";
    toolBarButton3.Text = "Print";
 
    // Add the ToolBarButton controls to the ToolBar.
    toolBar1.Buttons.Add(toolBarButton1);
    toolBar1.Buttons.Add(toolBarButton2);
    toolBar1.Buttons.Add(toolBarButton3);
    
    // Add the event-handler delegate.
    toolBar1.ButtonClick += new ToolBarButtonClickEventHandler (
       this.toolBar1_ButtonClick);
    
    // Add the ToolBar to the Form.
    Controls.Add(toolBar1);
 }
 
 private void toolBar1_ButtonClick (
                         Object sender, 
                         ToolBarButtonClickEventArgs e)
 {
   // Evaluate the Button property to determine which button was clicked.
   switch(toolBar1.Buttons.IndexOf(e.Button))
   {
      case 0:
         openFileDialog1.ShowDialog();
         // Insert code to open the file.
         break; 
      case 1:
         saveFileDialog1.ShowDialog();
         // Insert code to save the file.
         break; 
      case 2:
         printDialog1.ShowDialog();
         // Insert code to print the file.    
         break; 
    }
 }
public:
   void InitializeMyToolBar()
   {
      // Create and initialize the ToolBar and ToolBarButton controls.
      toolBar1 = gcnew ToolBar;
      ToolBarButton^ toolBarButton1 = gcnew ToolBarButton;
      ToolBarButton^ toolBarButton2 = gcnew ToolBarButton;
      ToolBarButton^ toolBarButton3 = gcnew ToolBarButton;
      
      // Set the Text properties of the ToolBarButton controls.
      toolBarButton1->Text = "Open";
      toolBarButton2->Text = "Save";
      toolBarButton3->Text = "Print";
      
      // Add the ToolBarButton controls to the ToolBar.
      toolBar1->Buttons->Add( toolBarButton1 );
      toolBar1->Buttons->Add( toolBarButton2 );
      toolBar1->Buttons->Add( toolBarButton3 );
      
      // Add the event-handler delegate.
      toolBar1->ButtonClick += gcnew ToolBarButtonClickEventHandler(
         this, &Form1::toolBar1_ButtonClick );
      
      // Add the ToolBar to the Form.
      Controls->Add( toolBar1 );
   }

private:
   void toolBar1_ButtonClick(
      Object^ sender,
      ToolBarButtonClickEventArgs^ e )
   {
      // Evaluate the Button property to determine which button was clicked.
      switch ( toolBar1->Buttons->IndexOf( e->Button ) )
      {
         case 0:
            openFileDialog1->ShowDialog();
            // Insert code to open the file.
            break;
         case 1:
            saveFileDialog1->ShowDialog();
            // Insert code to save the file.
            break;
         case 2:
            printDialog1->ShowDialog();
            // Insert code to print the file.    
            break;
      }
   }
public void InitializeMyToolBar()
{
    // Create and initialize the ToolBar and ToolBarButton controls.
    toolBar1 = new ToolBar();
    ToolBarButton toolBarButton1 = new ToolBarButton();
    ToolBarButton toolBarButton2 = new ToolBarButton();
    ToolBarButton toolBarButton3 = new ToolBarButton();

    // Set the Text properties of the ToolBarButton controls.
    toolBarButton1.set_Text("Open");
    toolBarButton2.set_Text("Save");
    toolBarButton3.set_Text("Print");

    // Add the ToolBarButton controls to the ToolBar.
    toolBar1.get_Buttons().Add(toolBarButton1);
    toolBar1.get_Buttons().Add(toolBarButton2);
    toolBar1.get_Buttons().Add(toolBarButton3);

    // Add the event-handler delegate.
    toolBar1.add_ButtonClick(new ToolBarButtonClickEventHandler(
                                 this.toolBar1_ButtonClick));

    // Add the ToolBar to the Form.
    get_Controls().Add(toolBar1);
} //InitializeMyToolBar

protected void toolBar1_ButtonClick(Object sender,
                                    ToolBarButtonClickEventArgs e)
{
    // Evaluate the Button property to determine which button was clicked.
    switch (toolBar1.get_Buttons().IndexOf(e.get_Button())) {
        case 0 :
            openFileDialog1.ShowDialog();
            // Insert code to open the file.
            break;
        case 1 :
            saveFileDialog1.ShowDialog();
            // Insert code to save the file.
            break;
        case 2 :
            printDialog1.ShowDialog();
            // Insert code to print the file.    
            break;
    } 
} //toolBar1_ButtonClick

플랫폼

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework에서 모든 플래폼의 모든 버전을 지원하지는 않습니다. 지원되는 버전의 목록은 시스템 요구 사항을 참조하십시오.

버전 정보

.NET Framework

2.0, 1.1, 1.0에서 지원

.NET Compact Framework

2.0, 1.0에서 지원

참고 항목

참조

ToolBar 클래스
ToolBar 멤버
System.Windows.Forms 네임스페이스
ToolBarButton
Buttons