다음을 통해 공유


ITypeDescriptorContext 인터페이스

컨테이너 및 속성 설명자와 같은 구성 요소에 대한 컨텍스트 정보를 제공합니다.

네임스페이스: System.ComponentModel
어셈블리: System(system.dll)

구문

‘선언
<ComVisibleAttribute(True)> _
Public Interface ITypeDescriptorContext
    Inherits IServiceProvider
‘사용 방법
Dim instance As ITypeDescriptorContext
[ComVisibleAttribute(true)] 
public interface ITypeDescriptorContext : IServiceProvider
[ComVisibleAttribute(true)] 
public interface class ITypeDescriptorContext : IServiceProvider
/** @attribute ComVisibleAttribute(true) */ 
public interface ITypeDescriptorContext extends IServiceProvider
ComVisibleAttribute(true) 
public interface ITypeDescriptorContext extends IServiceProvider

설명

ITypeDescriptorContext 인터페이스는 구성 요소에 대한 컨텍스트 정보를 제공합니다. ITypeDescriptorContext는 대개 디자인 타임에 사용되어 디자인 타임 컨테이너에 대한 정보를 제공합니다. 이 인터페이스는 주로 형식 변환에 사용됩니다. 자세한 내용은 TypeConverter를 참조하십시오.

참고

형식 변환기를 설계할 때 이 인터페이스에 의존해서는 안됩니다. 특정 인터페이스, 속성 또는 서비스가 필요하지만 사용할 수 없는 경우 형식 변환기에서는 예외를 throw하는 대신 Null 참조(Visual Basic의 경우 Nothing)을 반환해야 합니다. 이 인터페이스의 속성은 항상 Null 참조(Visual Basic의 경우 Nothing)을 반환할 수 있으므로 이에 대비해야 합니다.

예제

다음 코드 예제에서는 ITypeDescriptorContext 인터페이스를 사용하여 형식 변환을 지원하는 방법을 보여 줍니다.

Imports System
Imports System.ComponentModel
Imports System.ComponentModel.Design.Serialization
Imports System.Drawing
Imports System.Globalization
Imports System.Reflection
Namespace Microsoft.Samples.InstanceDescriptorSample

   '  This sample shows how to support code generation for a custom type 
   '  of object using a type converter and InstanceDescriptor objects.
   '
   '  To use this code, copy it to a file and add the file to a project.  
   '  Then add a component to the project and declare a Triangle field and 
   '  a public property with accessors for the Triangle field on the component.
   '
   '  The Triangle property will be persisted using code generation.

   <TypeConverter(GetType(Triangle.TriangleConverter))> _
   Public Class Triangle
      ' Triangle members.
      Private P1 As Point
      Private P2 As Point
      Private P3 As Point

      Public Property Point1() As Point
         Get
            Return P1
         End Get
         Set(ByVal Value As Point)
            P1 = Value
         End Set
      End Property

      Public Property Point2() As Point
         Get
            Return P2
         End Get
         Set(ByVal Value As Point)
            P2 = Value
         End Set
      End Property

      Public Property Point3() As Point
         Get
            Return P3
         End Get
         Set(ByVal Value As Point)
            P3 = Value
         End Set
      End Property

      Public Sub New(ByVal point1 As Point, ByVal point2 As Point, ByVal point3 As Point)
         P1 = point1
         P2 = point2
         P3 = point3
      End Sub 'New

      ' A TypeConverter for the Triangle object.  Note that you can make it internal,
      '  private, or any scope you want and the designers will still be able to use
      '  it through the TypeDescriptor object.  This type converter provides the
      '  capability to convert to an InstanceDescriptor.  This object can be used by 
      '  the .NET Framework to generate source code that creates an instance of a 
      '  Triangle object.

      Friend Class TriangleConverter
         Inherits TypeConverter

         ' This method overrides CanConvertTo from TypeConverter.  This is called when someone
         '  wants to convert an instance of Triangle to another type.  Here,
         '  only coversition to an InstanceDescriptor is supported.
         Public Overloads Overrides Function CanConvertTo(ByVal context As ITypeDescriptorContext, ByVal destinationType As Type) As Boolean
            If destinationType Is GetType(InstanceDescriptor) Then
               Return True
            End If

            ' Always call the base to see if it can perform the conversion.
            Return MyBase.CanConvertTo(context, destinationType)
         End Function

         ' This code performs the actual conversion from a Triangle to an InstanceDescriptor.
         Public Overloads Overrides Function ConvertTo(ByVal context As ITypeDescriptorContext, ByVal culture As CultureInfo, ByVal value As Object, ByVal destinationType As Type) As Object
            If destinationType Is GetType(InstanceDescriptor) Then
               Dim ci As ConstructorInfo = GetType(Triangle).GetConstructor(New Type() {GetType(Point), GetType(Point), GetType(Point)})
               Dim t As Triangle = CType(value, Triangle)
               Return New InstanceDescriptor(ci, New Object() {t.Point1, t.Point2, t.Point3})
            End If

            ' Always call base, even if you can't convert.
            Return MyBase.ConvertTo(context, culture, value, destinationType)
         End Function 
      End Class 
   End Class 

   Public Class TestComponent
      Inherits System.ComponentModel.Component
      Private myTriangleProp As Triangle

      Public Sub New()
         myTriangleProp = New Triangle(New Point(5, 5), _
                                    New Point(10, 10), New Point(1, 8))
      End Sub

      Public Property MyTriangle() As Triangle
         Get
            Return myTriangleProp
         End Get
         Set(ByVal Value As Triangle)
            myTriangleProp = Value
         End Set
      End Property

   End Class

End Namespace
namespace Microsoft.Samples.InstanceDescriptorSample
{
    using System;
    using System.ComponentModel;
    using System.ComponentModel.Design.Serialization;
    using System.Drawing;
    using System.Globalization;
    using System.Reflection;

    //  This sample shows how to support code generation for a custom type 
    //  of object using a type converter and InstanceDescriptor objects.

    //  To use this code, copy it to a file and add the file to a project. 
    //  Then add a component to the project and declare a Triangle field and 
    //  a public property with accessors for the Triangle field on the component.

    //  The Triangle property will be persisted using code generation.

    [TypeConverter(typeof(Triangle.TriangleConverter))]
    public class Triangle
    {
        // Triangle members.
        Point P1;
        Point P2;
        Point P3;

        public Point Point1 {
            get {
                return P1;
            }
            set {
                P1 = value;
            }
        }
        public Point Point2 {
            get 
            {
                return P2;
            }
            set 
            {
                P2 = value;
            }
        }
        public Point Point3 {
            get 
            {
                return P3;
            }
            set 
            {
                P3 = value;
            }
        }

        public Triangle(Point point1,Point point2,Point point3) {
            P1 = point1;
            P2 = point2;
            P3 = point3;
        }

        // A TypeConverter for the Triangle object.  Note that you can make it internal,
        //  private, or any scope you want and the designers will still be able to use
        //  it through the TypeDescriptor object.  This type converter provides the
        //  capability to convert to an InstanceDescriptor.  This object can be used by 
    //  the .NET Framework to generate source code that creates an instance of a 
    //  Triangle object.
        internal class TriangleConverter : TypeConverter
        {
            // This method overrides CanConvertTo from TypeConverter. This is called when someone
            //  wants to convert an instance of Triangle to another type.  Here,
            //  only conversion to an InstanceDescriptor is supported.
            public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
            {
                if (destinationType == typeof(InstanceDescriptor))
                {
                    return true;
                }

                // Always call the base to see if it can perform the conversion.
                return base.CanConvertTo(context, destinationType);
            }

            // This code performs the actual conversion from a Triangle to an InstanceDescriptor.
            public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
            {
                if (destinationType == typeof(InstanceDescriptor))
                {
                    ConstructorInfo ci = typeof(Triangle).GetConstructor(new Type[]{typeof(Point),
                                                    typeof(Point),typeof(Point)});
                    Triangle t = (Triangle) value;
                    return new InstanceDescriptor(ci,new object[]{t.Point1,t.Point2,t.Point3});
                }

                // Always call base, even if you can't convert.
                return base.ConvertTo(context, culture, value, destinationType);
            }
        }
    }

    public class TestComponent : System.ComponentModel.Component 
    {
        Triangle myTriangle;

        public TestComponent() {
            myTriangle = new Triangle(
                new Point(5,5),
                new Point(10,10),
                new Point(1,8)
                );
        }

        public Triangle MyTriangle {
            get {
                return myTriangle;
            }
            set {
                myTriangle = value;
            }
        }
    }
}
#using <system.dll>
#using <system.drawing.dll>

using namespace System;
using namespace System::ComponentModel;
using namespace System::ComponentModel::Design::Serialization;
using namespace System::Drawing;
using namespace System::Globalization;
using namespace System::Collections;
using namespace System::Reflection;

/*   This sample shows how to support code generation for a custom type of object 
         using a type converter and InstanceDescriptor objects.

         To use this code, copy it to a file and add the file to a project. Then add
         a component to the project and declare a Triangle field and a public property 
         with accessors for the Triangle field on the component.

         The Triangle property will be persisted using code generation.
    */
ref class TriangleConverter;

[TypeConverter(TriangleConverter::typeid)]
public ref class Triangle
{
private:

   // Triangle members
   Point P1;
   Point P2;
   Point P3;

public:

   property Point Point1 
   {
      Point get()
      {
         return P1;
      }

      void set( Point value )
      {
         P1 = value;
      }
   }

   property Point Point2 
   {
      Point get()
      {
         return P2;
      }

      void set( Point value )
      {
         P2 = value;
      }
   }

   property Point Point3 
   {
      Point get()
      {
         return P3;
      }

      void set( Point value )
      {
         P3 = value;
      }

   }
   Triangle( Point point1, Point point2, Point point3 )
   {
      P1 = point1;
      P2 = point2;
      P3 = point3;
   }


   /* A TypeConverter for the Triangle object.  Note that you can make it internal,
      private, or any scope you want and the designers will still be able to use
      it through the TypeDescriptor object.  This type converter provides the
      capability to convert to an InstanceDescriptor.  This object can be used by 
      the .NET Framework to generate source code that creates an instance of a 
      Triangle object. */
   [System::Security::Permissions::PermissionSet(System::Security::
      Permissions::SecurityAction::Demand, Name = "FullTrust")]
   ref class TriangleConverter: public TypeConverter
   {
   public:

      /* This method overrides CanConvertTo from TypeConverter. This is called when someone
            wants to convert an instance of Triangle to another type.  Here,
            only conversion to an InstanceDescriptor is supported. */
      virtual bool CanConvertTo( ITypeDescriptorContext^ context, Type^ destinationType ) override
      {
         if ( destinationType == InstanceDescriptor::typeid )
         {
            return true;
         }

         
         // Always call the base to see if it can perform the conversion.
         return TypeConverter::CanConvertTo( context, destinationType );
      }

      /* This code performs the actual conversion from a Triangle to an InstanceDescriptor. */
      virtual Object^ ConvertTo( ITypeDescriptorContext^ context, CultureInfo^ culture, Object^ value, Type^ destinationType ) override
      {
         if ( destinationType == InstanceDescriptor::typeid )
         {
            array<Type^>^type1 = {Point::typeid,Point::typeid,Point::typeid};
            ConstructorInfo^ ci = Triangle::typeid->GetConstructor( type1 );
            Triangle^ t = safe_cast<Triangle^>(value);
            array<Object^>^obj1 = {t->Point1,t->Point2,t->Point3};
            return gcnew InstanceDescriptor( ci,safe_cast<ICollection^>(obj1) );
         }

         // Always call base, even if you can't convert.
         return TypeConverter::ConvertTo( context, culture, value, destinationType );
      }
   };
};

public ref class TestComponent: public System::ComponentModel::Component
{
private:
   Triangle^ myTriangle;

public:
   TestComponent()
   {
      myTriangle = gcnew Triangle( Point(5,5),Point(10,10),Point(1,8) );
   }

   property Triangle^ MyTriangle 
   {
      Triangle^ get()
      {
         return myTriangle;
      }

      void set( Triangle^ value )
      {
         myTriangle = value;
      }
   }
};
package Microsoft.Samples.InstanceDescriptorSample; 

import System.*;
import System.ComponentModel.*;
import System.ComponentModel.Design.Serialization.*;
import System.Drawing.*;
import System.Globalization.*;
import System.Reflection.*;
//  This sample shows how to support code generation for a custom type 
//  of object using a type converter and InstanceDescriptor objects.
//  To use this code, copy it to a file and add the file to a project. 
//  Then add a component to the project and declare a Triangle field and 
//  a public property with accessors for the Triangle field on the component.
//  The Triangle property will be persisted using code generation.
/** @ attribute TypeConverter(Triangle.TriangleConverter .class.ToType())
 */
public class Triangle
{
    // Triangle members.
    private Point P1;
    private Point P2;
    private Point P3;

    /** @property 
     */
    public Point get_Point1()
    {
        return P1;
    } //get_Point1

    /** @property 
     */
    public void set_Point1(Point value)
    {
        P1 = value;
    } //set_Point1

    /** @property 
     */
    public Point get_Point2()
    {
        return P2;
    } //get_Point2

    /** @property 
     */
    public void set_Point2(Point value)
    {
        P2 = value;
    } //set_Point2

    /** @property 
     */
    public Point get_Point3()
    {
        return P3;
    } //get_Point3

    /** @property 
     */
    public void set_Point3(Point value)
    {
        P3 = value;
    } //set_Point3

    public Triangle(Point point1, Point point2, Point point3)
    {
        P1 = point1;
        P2 = point2;
        P3 = point3;
    } //Triangle

    // A TypeConverter for the Triangle object. Note that you can make it 
    //internal,private, or any scope you want and the designers will still
    //be able to use it through the TypeDescriptor object.  This type converter
    //provides the capability to convert to an InstanceDescriptor.  This object
    //can be used by the .NET Framework to generate source code that creates an
    //instance of a Triangle object.
    class TriangleConverter extends TypeConverter
    {
        // This method overrides CanConvertTo from TypeConverter.
        //This is called when someone wants to convert an instance of Triangle
        //to another type.  Here, only conversion to an InstanceDescriptor is
        //supported.
        public boolean CanConvertTo(ITypeDescriptorContext context,
            Type destinationType)
        {
            if (destinationType.Equals(InstanceDescriptor.class.ToType())) {
                return true;
            }
            // Always call the base to see if it can perform the conversion.
            return super.CanConvertTo(context, destinationType);
        } //CanConvertTo

        // This code performs the actual conversion from a Triangle to an 
        //InstanceDescriptor.
        public Object ConvertTo(ITypeDescriptorContext context,
            CultureInfo culture, Object value, Type destinationType)
        {
            if (destinationType.Equals(InstanceDescriptor.class.ToType())) {
                ConstructorInfo ci = Triangle.class.ToType().GetConstructor(
                    new Type[] { Point.class.ToType(), Point.class.ToType(),
                    Point.class.ToType() });
                Triangle t = ((Triangle)(value));
                return new InstanceDescriptor(ci, new Object[] { t.get_Point1(),
                    t.get_Point2(), t.get_Point3() });
            }
            // Always call base, even if you can't convert.
            return super.ConvertTo(context, culture, value, destinationType);
        } //ConvertTo
    } //TriangleConverter
} //Triangle

public class TestComponent extends System.ComponentModel.Component
{
    private Triangle myTriangle;

    public TestComponent()
    {
        myTriangle = new Triangle(new Point(5, 5), new Point(10, 10),
            new Point(1, 8));
    } //TestComponent

    /** @property 
     */
    public Triangle get_MyTriangle()
    {
        return myTriangle;
    } //get_MyTriangle

    /** @property 
     */
    public void set_MyTriangle(Triangle value)
    {
        myTriangle = value;
    } //set_MyTriangle
} //TestComponent

플랫폼

Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework에서 모든 플래폼의 모든 버전을 지원하지는 않습니다. 지원되는 버전의 목록은 시스템 요구 사항을 참조하십시오.

버전 정보

.NET Framework

2.0, 1.1, 1.0에서 지원

참고 항목

참조

ITypeDescriptorContext 멤버
System.ComponentModel 네임스페이스
TypeDescriptor
TypeConverter