다음을 통해 공유


SerializableAttribute 클래스

클래스가 serialize될 수 있음을 나타냅니다. 이 클래스는 상속될 수 없습니다.

네임스페이스: System
어셈블리: mscorlib(mscorlib.dll)

구문

‘선언
<ComVisibleAttribute(True)> _
<AttributeUsageAttribute(AttributeTargets.Class Or AttributeTargets.Struct Or AttributeTargets.Enum Or AttributeTargets.Delegate, Inherited:=False)> _
Public NotInheritable Class SerializableAttribute
    Inherits Attribute
‘사용 방법
Dim instance As SerializableAttribute
[ComVisibleAttribute(true)] 
[AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Enum|AttributeTargets.Delegate, Inherited=false)] 
public sealed class SerializableAttribute : Attribute
[ComVisibleAttribute(true)] 
[AttributeUsageAttribute(AttributeTargets::Class|AttributeTargets::Struct|AttributeTargets::Enum|AttributeTargets::Delegate, Inherited=false)] 
public ref class SerializableAttribute sealed : public Attribute
/** @attribute ComVisibleAttribute(true) */ 
/** @attribute AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Enum|AttributeTargets.Delegate, Inherited=false) */ 
public final class SerializableAttribute extends Attribute
ComVisibleAttribute(true) 
AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Enum|AttributeTargets.Delegate, Inherited=false) 
public final class SerializableAttribute extends Attribute

설명

이 형식의 인스턴스가 serialize될 수 있음을 나타내도록 형식에 SerializableAttribute 특성을 적용합니다. 공용 언어 런타임은 serialize되고 있는 개체 그래프의 형식 중에 SerializableAttribute 특성이 적용되지 않은 형식이 있으면 SerializationException을 throw합니다.

또한 해당 클래스가 ISerializable 인터페이스를 구현하여 serialization 프로세스를 제어하는 경우에도 SerializableAttribute 특성을 적용합니다.

SerializableAttribute로 표시된 형식이 ISerializable 인터페이스를 구현하여 serialization 프로세스를 재정의하지 않는 한, 해당 형식의 모든 public 및 private 필드는 기본적으로 serialize됩니다. 기본 serialization 프로세스에서는 NonSerializedAttribute 특성으로 표시되는 필드를 제외합니다. 포인터, 핸들 또는 특정 환경에 고유하게 적용되며 다른 환경에서 의미 있게 재구성될 수 없는 다른 데이터 구조가 serialize할 수 있는 형식의 필드에 포함된 경우, 해당 필드에 NonSerializedAttribute 특성을 적용할 수도 있습니다.

특성 사용에 대한 자세한 내용은 특성을 사용하여 메타데이터 확장을 참조하십시오. Serialization에 대한 자세한 내용은 System.Runtime.Serialization을 참조하십시오.

예제

다음 예제에서는 SerializableAttribute 특성으로 표시된 개체의 serialization을 보여 줍니다. SoapFormatter 대신 BinaryFormatter를 사용하려면 적절한 줄의 주석 처리를 제거합니다.

Imports System
Imports System.IO
Imports System.Runtime.Serialization
Imports System.Runtime.Serialization.Formatters.Soap




Public Class Test
   
   Public Shared Sub Main()
      
      ' Creates a new TestSimpleObject object.
      Dim obj As New TestSimpleObject()
      
      Console.WriteLine("Before serialization the object contains: ")
      obj.Print()
      
      ' Opens a file and serializes the object into it in binary format.
      Dim stream As Stream = File.Open("data.xml", FileMode.Create)
      Dim formatter As New SoapFormatter()
      


      formatter.Serialize(stream, obj)
      stream.Close()
      
      ' Empties obj.
      obj = Nothing
      
      ' Opens file "data.xml" and deserializes the object from it.
      stream = File.Open("data.xml", FileMode.Open)
      formatter = New SoapFormatter()



      obj = CType(formatter.Deserialize(stream), TestSimpleObject)
      stream.Close()
      
      Console.WriteLine("")
      Console.WriteLine("After deserialization the object contains: ")
      obj.Print()

   End Sub 'Main

End Class 'Test


' A test object that needs to be serialized.
<Serializable()> Public Class TestSimpleObject
   
   Public member1 As Integer
   Public member2 As String
   Public member3 As String
   Public member4 As Double
   
   ' A member that is not serialized.
   <NonSerialized()> Public member5 As String  
  
   
   Public Sub New()     
      member1 = 11
      member2 = "hello"
      member3 = "hello"
      member4 = 3.14159265
      member5 = "hello world!"
   End Sub 'New
      
   
   Public Sub Print()      
      Console.WriteLine("member1 = '{0}'", member1)
      Console.WriteLine("member2 = '{0}'", member2)
      Console.WriteLine("member3 = '{0}'", member3)
      Console.WriteLine("member4 = '{0}'", member4)
      Console.WriteLine("member5 = '{0}'", member5)
   End Sub 'Print

End Class 'TestSimpleObject
using System;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Soap;
//using System.Runtime.Serialization.Formatters.Binary;

public class Test {
   public static void Main()  {

      //Creates a new TestSimpleObject object.
      TestSimpleObject obj = new TestSimpleObject();

      Console.WriteLine("Before serialization the object contains: ");
      obj.Print();

      //Opens a file and serializes the object into it in binary format.
      Stream stream = File.Open("data.xml", FileMode.Create);
      SoapFormatter formatter = new SoapFormatter();

      //BinaryFormatter formatter = new BinaryFormatter();

      formatter.Serialize(stream, obj);
      stream.Close();
   
      //Empties obj.
      obj = null;
   
      //Opens file "data.xml" and deserializes the object from it.
      stream = File.Open("data.xml", FileMode.Open);
      formatter = new SoapFormatter();

      //formatter = new BinaryFormatter();

      obj = (TestSimpleObject)formatter.Deserialize(stream);
      stream.Close();

      Console.WriteLine("");
      Console.WriteLine("After deserialization the object contains: ");
      obj.Print();
   }
}


// A test object that needs to be serialized.
[Serializable()]        
public class TestSimpleObject  {

    public int member1;
    public string member2;
    public string member3;
    public double member4;
    
    // A field that is not serialized.
    [NonSerialized()] public string member5; 
    
    public TestSimpleObject() {

        member1 = 11;
        member2 = "hello";
        member3 = "hello";
        member4 = 3.14159265;
        member5 = "hello world!";
    }


    public void Print() {

        Console.WriteLine("member1 = '{0}'", member1);
        Console.WriteLine("member2 = '{0}'", member2);
        Console.WriteLine("member3 = '{0}'", member3);
        Console.WriteLine("member4 = '{0}'", member4);
        Console.WriteLine("member5 = '{0}'", member5);
    }
}
#using <system.dll>
#using <system.messaging.dll>
#using <System.Runtime.Serialization.Formatters.Soap.dll>

using namespace System;
using namespace System::IO;
using namespace System::Runtime::Serialization::Formatters::Soap;

// A test object that needs to be serialized.

[Serializable]
ref class TestSimpleObject
{
private:
   int member1;
   String^ member2;
   String^ member3;
   double member4;

public:

   // A field that is not serialized.

   [NonSerialized]
   String^ member5;
   TestSimpleObject()
   {
      member1 = 11;
      member2 = "hello";
      member3 = "hello";
      member4 = 3.14159265;
      member5 = "hello world!";
   }

   void Print()
   {
      Console::WriteLine( "member1 = ' {0}'", member1 );
      Console::WriteLine( "member2 = ' {0}'", member2 );
      Console::WriteLine( "member3 = ' {0}'", member3 );
      Console::WriteLine( "member4 = ' {0}'", member4 );
      Console::WriteLine( "member5 = ' {0}'", member5 );
   }

};

int main()
{
   
   //Creates a new TestSimpleObject object.
   TestSimpleObject^ obj = gcnew TestSimpleObject;
   Console::WriteLine( "Before serialization the Object* contains: " );
   obj->Print();
   
   //Opens a file and serializes the object into it in binary format.
   Stream^ stream = File::Open( "data.xml", FileMode::Create );
   SoapFormatter^ formatter = gcnew SoapFormatter;
   
   //BinaryFormatter* formatter = new BinaryFormatter();
   formatter->Serialize( stream, obj );
   stream->Close();
   
   //Empties obj.
   obj = nullptr;
   
   //Opens file S"data.xml" and deserializes the object from it.
   stream = File::Open( "data.xml", FileMode::Open );
   formatter = gcnew SoapFormatter;
   
   //formatter = new BinaryFormatter();
   obj = dynamic_cast<TestSimpleObject^>(formatter->Deserialize( stream ));
   stream->Close();
   Console::WriteLine( "" );
   Console::WriteLine( "After deserialization the object contains: " );
   obj->Print();
}
import System.*;
import System.IO.*;
import System.Runtime.Serialization.*;
import System.Runtime.Serialization.Formatters.Soap.*;
//import System.Runtime.Serialization.Formatters.Binary;

public class Test
{
    public static void main(String[] args)
    {        
        //Creates a new TestSimpleObject object.
        TestSimpleObject obj = new TestSimpleObject();
        Console.WriteLine("Before serialization the object contains: ");
        obj.Print();
        //Opens a file and serializes the object into it in binary format.
        Stream stream = File.Open("data.xml", FileMode.Create);
        SoapFormatter formatter = new SoapFormatter();
        //BinaryFormatter formatter = new BinaryFormatter();
        formatter.Serialize(stream, obj);
        stream.Close();
        //Empties obj.
        obj = null;
        //Opens file "data.xml" and deserializes the object from it.
        stream = File.Open("data.xml", FileMode.Open);
        formatter = new SoapFormatter();
        //formatter = new BinaryFormatter();
        obj = (TestSimpleObject)(formatter.Deserialize(stream));
        stream.Close();
        Console.WriteLine("");
        Console.WriteLine("After deserialization the object contains: ");
        obj.Print();
    } //main
} //Test

// A test object that needs to be serialized.
/** @attribute Serializable()
 */
public class TestSimpleObject
{
    public int member1;
    public String member2;
    public String member3;
    public double member4;

    // A field that is not serialized.
    /** @attribute NonSerialized()
     */
    public String member5;

    public TestSimpleObject()
    {
        member1 = 11;
        member2 = "hello";
        member3 = "hello";
        member4 = 3.14159265;
        member5 = "hello world!";
    } //TestSimpleObject

    public void Print()
    {
        Console.WriteLine("member1 = '{0}'", (System.Int32)member1);
        Console.WriteLine("member2 = '{0}'", member2);
        Console.WriteLine("member3 = '{0}'", member3);
        Console.WriteLine("member4 = '{0}'", (System.Double)member4);
        Console.WriteLine("member5 = '{0}'", member5);
    } //Print
} //TestSimpleObject

상속 계층 구조

System.Object
   System.Attribute
    System.SerializableAttribute

스레드로부터의 안전성

이 형식의 모든 public static(Visual Basic의 경우 Shared) 멤버는 스레드로부터 안전합니다. 인터페이스 멤버는 스레드로부터 안전하지 않습니다.

플랫폼

Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework에서 모든 플래폼의 모든 버전을 지원하지는 않습니다. 지원되는 버전의 목록은 시스템 요구 사항을 참조하십시오.

버전 정보

.NET Framework

2.0, 1.1, 1.0에서 지원

참고 항목

참조

SerializableAttribute 멤버
System 네임스페이스
Attribute 클래스
ISerializable
NonSerializedAttribute 클래스

기타 리소스

특성을 사용하여 메타데이터 확장
XML 및 SOAP Serialization