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방법: StreamGeometry를 사용하여 도형 만들기

StreamGeometry는 도형을 만들기 위해 PathGeometry 대신 사용할 수 있는 간단한 클래스입니다. 복잡한 기하 도형을 설명해야 하지만 데이터 바인딩, 애니메이션 및 수정을 지원하는 오버헤드를 원하지 않는 경우 StreamGeometry를 사용합니다. 예를 들어 StreamGeometry 클래스는 효율성으로 인해 표시기(adorner)를 설명하기에 적합합니다.

예제

다음 예제에서는 특성 구문을 사용하여 XAML에서 삼각형 StreamGeometry를 만듭니다.

<Page xmlns="https://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="https://schemas.microsoft.com/winfx/2006/xaml">
  <StackPanel>

    <Path Data="F0 M10,100 L100,100 100,50Z" 
      StrokeThickness="1" Stroke="Black"/>

  </StackPanel>
</Page>

StreamGeometry 특성 구문에 대한 자세한 내용은 경로 태그 구문 페이지를 참조하십시오.

다음 예제에서는 StreamGeometry를 사용하여 코드로 삼각형을 정의합니다. 먼저 이 예제에서는 StreamGeometry를 만든 다음 StreamGeometryContext를 가져와 이를 통해 삼각형을 설명합니다.


Imports System
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes

Namespace SDKSample
    ' Use StreamGeometry with StreamGeometryContext to define a triangle shape.
    Partial Public Class StreamGeometryTriangleExample
        Inherits Page
        Public Sub New()
            ' Create a path to draw a geometry with.
            Dim myPath As New Path()
            myPath.Stroke = Brushes.Black
            myPath.StrokeThickness = 1

            ' Create a StreamGeometry to use to specify myPath.
            Dim geometry As New StreamGeometry()
            geometry.FillRule = FillRule.EvenOdd

            ' Open a StreamGeometryContext that can be used to describe this StreamGeometry 
            ' object's contents.
            Using ctx As StreamGeometryContext = geometry.Open()

                ' Begin the triangle at the point specified. Notice that the shape is set to 
                ' be closed so only two lines need to be specified below to make the triangle.
                ctx.BeginFigure(New Point(10, 100), True, True) ' is closed  -  is filled 

                ' Draw a line to the next specified point.
                ctx.LineTo(New Point(100, 100), True, False) ' is smooth join  -  is stroked 

                ' Draw another line to the next specified point.
                ctx.LineTo(New Point(100, 50), True, False) ' is smooth join  -  is stroked 
            End Using

            ' Freeze the geometry (make it unmodifiable)
            ' for additional performance benefits.
            geometry.Freeze()

            ' Specify the shape (triangle) of the Path using the StreamGeometry.
            myPath.Data = geometry

            ' Add path shape to the UI.
            Dim mainPanel As New StackPanel()
            mainPanel.Children.Add(myPath)
            Me.Content = mainPanel
        End Sub
    End Class
End Namespace
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;

namespace SDKSample
{
    // Use StreamGeometry with StreamGeometryContext to define a triangle shape.
    public partial class StreamGeometryTriangleExample : Page
    {
        public StreamGeometryTriangleExample()
        {
            // Create a path to draw a geometry with.
            Path myPath = new Path();
            myPath.Stroke = Brushes.Black;
            myPath.StrokeThickness = 1;

            // Create a StreamGeometry to use to specify myPath.
            StreamGeometry geometry = new StreamGeometry();
            geometry.FillRule = FillRule.EvenOdd;

            // Open a StreamGeometryContext that can be used to describe this StreamGeometry 
            // object's contents.
            using (StreamGeometryContext ctx = geometry.Open())
            {

                // Begin the triangle at the point specified. Notice that the shape is set to 
                // be closed so only two lines need to be specified below to make the triangle.
                ctx.BeginFigure(new Point(10, 100), true /* is filled */, true /* is closed */);

                // Draw a line to the next specified point.
                ctx.LineTo(new Point(100, 100), true /* is stroked */, false /* is smooth join */);

                // Draw another line to the next specified point.
                ctx.LineTo(new Point(100, 50), true /* is stroked */, false /* is smooth join */);
            }

            // Freeze the geometry (make it unmodifiable)
            // for additional performance benefits.
            geometry.Freeze();

            // Specify the shape (triangle) of the Path using the StreamGeometry.
            myPath.Data = geometry;

            // Add path shape to the UI.
            StackPanel mainPanel = new StackPanel();
            mainPanel.Children.Add(myPath);
            this.Content = mainPanel;
        }
    }
}

다음 예제에서는 StreamGeometryStreamGeometryContext를 사용하는 메서드를 만들어 지정된 매개 변수를 기반으로 도형을 정의합니다.


Imports System
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes

Namespace SDKSample
    Partial Public Class StreamGeometryExample
        Inherits Page
        Public Sub New()
            ' Create a path to draw a geometry with.
            Dim myPath As New Path()
            myPath.Stroke = Brushes.Black
            myPath.StrokeThickness = 1

            ' Create a StreamGeometry to use to specify myPath.
            Dim theGeometry As StreamGeometry = BuildRegularPolygon(New Point(200, 200), 200, 8, 0)
            theGeometry.FillRule = FillRule.EvenOdd

            ' Freeze the geometry (make it unmodifiable)
            ' for additional performance benefits.
            theGeometry.Freeze()

            ' Use the StreamGeometry returned by the BuildRegularPolygon to 
            ' specify the shape of the path.
            myPath.Data = theGeometry

            ' Add path shape to the UI.
            Dim mainPanel As New StackPanel()
            mainPanel.Children.Add(myPath)
            Me.Content = mainPanel
        End Sub

        Private Function BuildRegularPolygon(ByVal c As Point, ByVal r As Double, ByVal numSides As Integer, ByVal offsetDegree As Double) As StreamGeometry
            ' c is the center, r is the radius,
            ' numSides the number of sides, offsetDegree the offset in Degrees.
            ' Do not add the last point.

            Dim geometry As New StreamGeometry()

            Using ctx As StreamGeometryContext = geometry.Open()
                ctx.BeginFigure(New Point(), True, True) ' is closed  -  is filled 

                Dim [step] As Double = 2 * Math.PI / Math.Max(numSides, 3)
                Dim cur As Point = c

                Dim a As Double = Math.PI * offsetDegree / 180.0
                Dim i As Integer = 0
                Do While i < numSides
                    cur.X = c.X + r * Math.Cos(a)
                    cur.Y = c.Y + r * Math.Sin(a)
                    ctx.LineTo(cur, True, False) ' is smooth join  -  is stroked 
                    i += 1
                    a += [step]
                Loop
            End Using

            Return geometry
        End Function
    End Class
End Namespace
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;

namespace SDKSample
{
    public partial class StreamGeometryExample : Page
    {
        public StreamGeometryExample()
        {
            // Create a path to draw a geometry with.
            Path myPath = new Path();
            myPath.Stroke = Brushes.Black;
            myPath.StrokeThickness = 1;

            // Create a StreamGeometry to use to specify myPath.
            StreamGeometry theGeometry = BuildRegularPolygon(new Point(200, 200), 200, 8, 0);
            theGeometry.FillRule = FillRule.EvenOdd;

            // Freeze the geometry (make it unmodifiable)
            // for additional performance benefits.
            theGeometry.Freeze();

            // Use the StreamGeometry returned by the BuildRegularPolygon to 
            // specify the shape of the path.
            myPath.Data = theGeometry;

            // Add path shape to the UI.
            StackPanel mainPanel = new StackPanel();
            mainPanel.Children.Add(myPath);
            this.Content = mainPanel;
        }

        StreamGeometry BuildRegularPolygon(Point c, double r, int numSides, double offsetDegree)
        {
            // c is the center, r is the radius,
            // numSides the number of sides, offsetDegree the offset in Degrees.
            // Do not add the last point.

            StreamGeometry geometry = new StreamGeometry();

            using (StreamGeometryContext ctx = geometry.Open())
            {
                ctx.BeginFigure(new Point(), true /* is filled */, true /* is closed */);

                double step = 2 * Math.PI / Math.Max(numSides, 3);
                Point cur = c;

                double a = Math.PI * offsetDegree / 180.0;
                for (int i = 0; i < numSides; i++, a += step)
                {
                    cur.X = c.X + r * Math.Cos(a);
                    cur.Y = c.Y + r * Math.Sin(a);
                    ctx.LineTo(cur, true /* is stroked */, false /* is smooth join */);
                }
            }

            return geometry;
        }
    }
}

참고 항목

작업

방법: PathGeometry를 사용하여 도형 만들기

참조

PathGeometry

StreamGeometry

StreamGeometryContext

개념

Geometry 개요