LightFixed.FromLightFixed Method
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Creates a new light based on an existing light.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Sub FromLightFixed ( _
lightfx As LightFixed _
)
'Usage
Dim instance As LightFixed
Dim lightfx As LightFixed
instance.FromLightFixed(lightfx)
public void FromLightFixed(
LightFixed lightfx
)
public:
void FromLightFixed(
LightFixed^ lightfx
)
member FromLightFixed :
lightfx:LightFixed -> unit
Parameters
- lightfx
Type: Microsoft.WindowsMobile.DirectX.Direct3D.LightFixed
Existing light that is used to create the new light.
Remarks
This method accommodates fixed-point math operations.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0