RenderStateManager.DepthBias Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Sets or retrieves the depth bias for polygons.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Property DepthBias As Single
Get
Set
'Usage
Dim instance As RenderStateManager
Dim value As Single
value = instance.DepthBias
instance.DepthBias = value
public float DepthBias { get; set; }
public:
property float DepthBias {
float get ();
void set (float value);
}
member DepthBias : float32 with get, set
Property Value
Type: System.Single
Depth bias for polygons.
Remarks
This property specifies an integer value in the range of 0 through 16 that causes polygons that are physically coplanar to appear separate.
Polygons with a high z-bias value appear in front of polygons with a low value, without requiring sorting for drawing order. For example, polygons with a value of 1 appear in front of polygons with a value of 0.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0