Texture.AddDirtyRectangle Method
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Adds a dirty region to a texture resource.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Sub AddDirtyRectangle
'Usage
Dim instance As Texture
instance.AddDirtyRectangle()
public void AddDirtyRectangle()
public:
void AddDirtyRectangle()
member AddDirtyRectangle : unit -> unit
Remarks
A dirty region is a portion of a buffer that has been marked obsolete; that is, it must be updated before it is displayed again.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0