다음을 통해 공유


TextureStateManager.ColorOperation Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Defines the texture-stage state as a texture color-blending operation identified by the TextureOperation enumeration.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property ColorOperation As TextureOperation
    Get
    Set
'Usage
Dim instance As TextureStateManager
Dim value As TextureOperation

value = instance.ColorOperation

instance.ColorOperation = value
public TextureOperation ColorOperation { get; set; }
public:
property TextureOperation ColorOperation {
    TextureOperation get ();
    void set (TextureOperation value);
}
member ColorOperation : TextureOperation with get, set

Property Value

Type: Microsoft.WindowsMobile.DirectX.Direct3D.TextureOperation
A TextureOperation that represents the current texture operation.

Remarks

The default TextureOperation value for the first texture stage (stage 0) is Modulate, and for all other stages is Disable.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

TextureStateManager Class

TextureStateManager Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace