VertexBuffer Class
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Manipulates vertex buffer resources.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Class VertexBuffer _
Inherits Resource _
Implements IDisposable
'Usage
Dim instance As VertexBuffer
public class VertexBuffer : Resource,
IDisposable
public ref class VertexBuffer : public Resource,
IDisposable
type VertexBuffer =
class
inherit Resource
interface IDisposable
end
Remarks
This object inherits additional functionality from the Resource object.
Examples
The following code example creates a vertex buffer for storing vertices.
' This code example is taken from the
' Direct3D Mobile Vertices Sample
' of the .NET Compact Framework Samples in the SDK.
Private Sub OnCreateDevice(ByVal sender As Object, ByVal e As EventArgs)
Dim dev As Device = CType(sender, Device)
' Create the vertex buffer.
vertexBuffer = New VertexBuffer(GetType(CustomVertex.TransformedColored), 3, dev, 0, CustomVertex.TransformedColored.Format, Pool.Managed)
AddHandler vertexBuffer.Created, AddressOf Me.OnCreateVertexBuffer
Me.OnCreateVertexBuffer(vertexBuffer, Nothing)
End Sub
// This code example is taken from the
// Direct3D Mobile Vertices Sample
// of the .NET Compact Framework Samples in the SDK.
private void OnCreateDevice(object sender, EventArgs e)
{
Device dev = (Device)sender;
// Now Create the VB
vertexBuffer = new VertexBuffer(typeof(CustomVertex.TransformedColored), 3, dev, 0, CustomVertex.TransformedColored.Format, Pool.Managed);
vertexBuffer.Created += new System.EventHandler(this.OnCreateVertexBuffer);
this.OnCreateVertexBuffer(vertexBuffer, null);
}
Inheritance Hierarchy
System.Object
Microsoft.WindowsMobile.DirectX.Direct3D.Resource
Microsoft.WindowsMobile.DirectX.Direct3D.VertexBuffer
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0
See Also
Reference
Microsoft.WindowsMobile.DirectX.Direct3D Namespace