IStylusAsyncPlugin.StylusDown Method
IStylusAsyncPlugin.StylusDown Method |
Informs the implementing plug-in that the Stylus has touched the digitizer.
Definition
Visual Basic .NET Public Sub StylusDown( _
ByVal sender As RealTimeStylus, _
ByVal data As StylusDownData _
)C# public void StylusDown(
RealTimeStylus sender,
StylusDownData data
);Managed C++ public: void StylusDown(
RealTimeStylus *sender,
StylusDownData *data
);
Parameters
sender Microsoft.StylusInput.RealTimeStylus. The RealTimeStylus that sent the notification. data Microsoft.StylusInput.PluginData.StylusDownData. Contains information about the stylus.
Examples
[C#]
This C# example, adapted from the RealTimeStylus Plug-in Sample, shows an implementation of StylusDown. It draws a purple circle around the point where the stylus touches the digitizer. The myGraphics variable holds an internal reference to a Graphics object for the control the RealTimeStylus is attached to.
public void StylusDown(RealTimeStylus sender, StylusDownData data) { for (int i = 0; i < data.Count; i += data.PacketPropertyCount) { // Packet data always has x followed by y followed by the rest Point point = new Point(data[i], data[i+1]); // Since the packet data is in Ink Space coordinates, we need to convert to Pixels... point.X = (int)Math.Round((float)point.X * (float)myGraphics.DpiX/2540.0F); point.Y = (int)Math.Round((float)point.Y * (float)myGraphics.DpiY/2540.0F); // Draw a circle corresponding to the packet myGraphics.DrawEllipse(Pens.Purple, point.X - 2, point.Y - 2, 4, 4); } }
See Also