IVsLinkedUndoTransactionManager Interface
Implements the linked undo stack feature.
Namespace: Microsoft.VisualStudio.TextManager.Interop
Assembly: Microsoft.VisualStudio.TextManager.Interop (in Microsoft.VisualStudio.TextManager.Interop.dll)
Syntax
‘선언
<InterfaceTypeAttribute()> _
<GuidAttribute("F65478CC-96F1-4BA9-9EF9-A575ACB96031")> _
Public Interface IVsLinkedUndoTransactionManager
‘사용 방법
Dim instance As IVsLinkedUndoTransactionManager
[InterfaceTypeAttribute()]
[GuidAttribute("F65478CC-96F1-4BA9-9EF9-A575ACB96031")]
public interface IVsLinkedUndoTransactionManager
[InterfaceTypeAttribute()]
[GuidAttribute(L"F65478CC-96F1-4BA9-9EF9-A575ACB96031")]
public interface class IVsLinkedUndoTransactionManager
[<InterfaceTypeAttribute()>]
[<GuidAttribute("F65478CC-96F1-4BA9-9EF9-A575ACB96031")>]
type IVsLinkedUndoTransactionManager = interface end
public interface IVsLinkedUndoTransactionManager
Remarks
A linked undo transaction is a set of undo action stacks grouped together into a set of linked undo stacks. For example, if you call OpenLinkedUndo on the text view or buffer, add other undo stacks to the linked transaction, perform some editing followed by undo actions, and then call CloseLinkedUndo, all the linked undo units on top of their stacks get rolled back as one.
Notes to Callers
Call IVsLinkedUndoTransactionManager to start linked undo stack. QueryService SVsLinkedUndoManager to get a pointer to IVsLinkedUndoTransactionManager.