InformationNodeConverters.AddBuildMessage Method
Adds a message to the specified build. Does not save to the server.
Namespace: Microsoft.TeamFoundation.Build.Client
Assembly: Microsoft.TeamFoundation.Build.Client (in Microsoft.TeamFoundation.Build.Client.dll)
Syntax
‘선언
<ExtensionAttribute> _
Public Shared Function AddBuildMessage ( _
buildInformation As IBuildInformation, _
message As String, _
importance As BuildMessageImportance, _
timestamp As DateTime _
) As IBuildMessage
public static IBuildMessage AddBuildMessage(
this IBuildInformation buildInformation,
string message,
BuildMessageImportance importance,
DateTime timestamp
)
[ExtensionAttribute]
public:
static IBuildMessage^ AddBuildMessage(
IBuildInformation^ buildInformation,
String^ message,
BuildMessageImportance importance,
DateTime timestamp
)
static member AddBuildMessage :
buildInformation:IBuildInformation *
message:string *
importance:BuildMessageImportance *
timestamp:DateTime -> IBuildMessage
public static function AddBuildMessage(
buildInformation : IBuildInformation,
message : String,
importance : BuildMessageImportance,
timestamp : DateTime
) : IBuildMessage
Parameters
- buildInformation
Type: Microsoft.TeamFoundation.Build.Client.IBuildInformation
The build information to which the message will be added.
- message
Type: System.String
The message.
- importance
Type: Microsoft.TeamFoundation.Build.Client.BuildMessageImportance
The importance of the message.
- timestamp
Type: System.DateTime
The time of the message.
Return Value
Type: Microsoft.TeamFoundation.Build.Client.IBuildMessage
The message node.
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type IBuildInformation. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.