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hash_map::load_factor (STL/CLR)

버킷 당 평균 요소 수를 계산 합니다.

    float load_factor();

설명

The member function returns (float)hash_map::size (STL/CLR)() / hash_map::bucket_count (STL/CLR)().이 평균 버킷 크기를 결정할 수 있습니다.

예제

// cliext_hash_map_load_factor.cpp 
// compile with: /clr 
#include <cliext/hash_map> 
 
typedef cliext::hash_map<wchar_t, int> Myhash_map; 
int main() 
    { 
    Myhash_map c1 = gcnew Myhash_map; 
    c1.insert(Myhash_map::make_value(L'a', 1)); 
    c1.insert(Myhash_map::make_value(L'b', 2)); 
    c1.insert(Myhash_map::make_value(L'c', 3)); 
 
// display contents " [a 1] [b 2] [c 3]" 
    for each (Myhash_map::value_type elem in c1) 
        System::Console::Write(" [{0} {1}]", elem->first, elem->second); 
    System::Console::WriteLine(); 
 
// inspect current parameters 
    System::Console::WriteLine("bucket_count() = {0}", c1.bucket_count()); 
    System::Console::WriteLine("load_factor() = {0}", c1.load_factor()); 
    System::Console::WriteLine("max_load_factor() = {0}", 
        c1.max_load_factor()); 
    System::Console::WriteLine(); 
 
// change max_load_factor and redisplay 
    c1.max_load_factor(0.25f); 
    System::Console::WriteLine("bucket_count() = {0}", c1.bucket_count()); 
    System::Console::WriteLine("load_factor() = {0}", c1.load_factor()); 
    System::Console::WriteLine("max_load_factor() = {0}", 
        c1.max_load_factor()); 
    System::Console::WriteLine(); 
 
// rehash and redisplay 
    c1.rehash(100); 
    System::Console::WriteLine("bucket_count() = {0}", c1.bucket_count()); 
    System::Console::WriteLine("load_factor() = {0}", c1.load_factor()); 
    System::Console::WriteLine("max_load_factor() = {0}", 
        c1.max_load_factor()); 
    return (0); 
    } 
 
  

요구 사항

헤더: < cliext/hash_map >

네임 스페이스: cliext

참고 항목

참조

hash_map (STL/CLR)

hash_map::bucket_count (STL/CLR)

hash_map::max_load_factor (STL/CLR)