CommonMessagePump.IOleComponent.FContinueMessageLoop Method
Called during each iteration of a message loop.
Namespace: Microsoft.VisualStudio.Shell
Assembly: Microsoft.VisualStudio.Shell.11.0 (in Microsoft.VisualStudio.Shell.11.0.dll)
Syntax
‘선언
Private Function FContinueMessageLoop ( _
uReason As UInteger, _
pvLoopData As IntPtr, _
pMsgPeeked As MSG() _
) As Integer Implements IOleComponent.FContinueMessageLoop
int IOleComponent.FContinueMessageLoop(
uint uReason,
IntPtr pvLoopData,
MSG[] pMsgPeeked
)
Parameters
- uReason
Type: System.UInt32
The OLELOOP representing the reason.
- pvLoopData
Type: System.IntPtr
The component data that was sent to FPushMessageLoop.
- pMsgPeeked
Type: array<Microsoft.VisualStudio.OLE.Interop.MSG[]
The peeked message (from PeekMessage).
Return Value
Type: System.Int32
true if the message loop should continue, false otherwise. If false is returned, the component manager terminates the loop without removing pMsgPeeked from the queue.
Implements
IOleComponent.FContinueMessageLoop(UInt32, IntPtr, array<MSG[])
Remarks
For more information, see FContinueMessageLoop.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.