Add Windows Store features for DirectX 11 games
[This article is for Windows 8.x and Windows Phone 8.x developers writing Windows Runtime apps. If you’re developing for Windows 10, see the latest documentation]
In this section you learn how to add an app bar, charms, and in-app purchases to your Windows Store game.
In this section
Topic | Description |
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Optimize performance for Windows Store Direct3D 11 apps with CoreDispatcher |
Input latency can significantly impact the experience of a game, and optimizing it can make a game feel more polished. Additionally, proper input event optimization can improve battery life. Learn how to choose the right CoreDispatcher input event processing options to make sure your game handles input as smoothly as possible. |
Shows how to an app bar to a DirectX 11 game for the Windows Store using C++. |
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Add your privacy policy in the settings charm to a DirectX game |
Shows how to add a Settings charm to a DirectX 11 game for the Windows Store using C++. |
You can offer products and features for players to buy while playing your Windows Store game. In this topic, we'll show you how to enable these offers in your game. |