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D3DCOLORVALUE structure

Stores color and alpha channel information.

Syntax

struct D3DCOLORVALUE {
  FLOAT r;
  FLOAT g;
  FLOAT b;
  FLOAT a;
};

Members

  • r
    Type: FLOAT

    The red value of the current color.

  • g
    Type: FLOAT

    The green value of the current color.

  • b
    Type: FLOAT

    The blue value of the current color.

  • a
    Type: FLOAT

    The alpha channel value of the current color.

Remarks

These values generally are in the range from 0.0 through 1.0. A value of 0.0 indicates fully transparent, while a value of 1.0 indicates fully opaque.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2DBaseTypes.h (include D2d1.h)