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Decoder.GetChars Method (Byte*, Int32, Char*, Int32, Boolean)

Microsoft Silverlight will reach end of support after October 2021. Learn more.

This member can be used only by trusted applications. If you try to use this member in a partial-trust application, your code will throw a MethodAccessException exception. This member is security-critical, which restricts its use.

[SECURITY CRITICAL]

When overridden in a derived class, decodes a sequence of bytes starting at the specified byte pointer and any bytes in the internal buffer into a set of characters that are stored starting at the specified character pointer. A parameter indicates whether to clear the internal state of the decoder after the conversion.

This API is not CLS-compliant. 

Namespace:  System.Text
Assembly:  mscorlib (in mscorlib.dll)

Syntax

'Declaration
<CLSCompliantAttribute(False)> _
<ComVisibleAttribute(False)> _
<SecurityCriticalAttribute> _
Public Overridable Function GetChars ( _
    bytes As Byte*, _
    byteCount As Integer, _
    chars As Char*, _
    charCount As Integer, _
    flush As Boolean _
) As Integer
[CLSCompliantAttribute(false)]
[ComVisibleAttribute(false)]
[SecurityCriticalAttribute]
public virtual int GetChars(
    byte* bytes,
    int byteCount,
    char* chars,
    int charCount,
    bool flush
)

Parameters

  • bytes
    Type: System.Byte*
    A pointer to the first byte to decode.
  • byteCount
    Type: System.Int32
    The number of bytes to decode.
  • chars
    Type: System.Char*
    A pointer to the location at which to start writing the resulting set of characters.
  • charCount
    Type: System.Int32
    The maximum number of characters to write.
  • flush
    Type: System.Boolean
    true to clear the internal state of the decoder after the conversion; otherwise, false.

Return Value

Type: System.Int32
The actual number of characters written at the location indicated by the chars parameter.

Version Information

Silverlight

Supported in: 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Xbox 360, Windows Phone OS 7.0

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.