SkewTransform Class
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Represents a two-dimensional skew.
Inheritance Hierarchy
System.Object
System.Windows.DependencyObject
System.Windows.Media.GeneralTransform
System.Windows.Media.Transform
System.Windows.Media.SkewTransform
Namespace: System.Windows.Media
Assembly: System.Windows (in System.Windows.dll)
Syntax
'Declaration
Public NotInheritable Class SkewTransform _
Inherits Transform
public sealed class SkewTransform : Transform
<SkewTransform .../>
The SkewTransform type exposes the following members.
Constructors
Name | Description | |
---|---|---|
SkewTransform | Initializes a new instance of the SkewTransform class. |
Top
Properties
Name | Description | |
---|---|---|
AngleX | Gets or sets the x-axis skew angle, which is measured in degrees counterclockwise from the y-axis. | |
AngleY | Gets or sets the y-axis skew angle, which is measured in degrees counterclockwise from the x-axis. | |
CenterX | Gets or sets the x-coordinate of the transform center. | |
CenterY | Gets or sets the y-coordinate of the transform center. | |
Dispatcher | Gets the Dispatcher this object is associated with. (Inherited from DependencyObject.) | |
Inverse | Gets the inverse of this transform, if it exists. (Inherited from Transform.) |
Top
Methods
Name | Description | |
---|---|---|
CheckAccess | Determines whether the calling thread has access to this object. (Inherited from DependencyObject.) | |
ClearValue | Clears the local value of a dependency property. (Inherited from DependencyObject.) | |
Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetAnimationBaseValue | Returns any base value established for a Silverlight dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetValue | Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ReadLocalValue | Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject.) | |
SetValue | Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
Transform | Transforms the specified point and returns the result. (Inherited from GeneralTransform.) | |
TransformBounds | Transforms the specified bounding box and returns an axis-aligned bounding box that is exactly large enough to contain it. (Inherited from Transform.) | |
TryTransform | Attempts to transform the specified point and returns a value that indicates whether the transformation was successful. (Inherited from Transform.) |
Top
Fields
Name | Description | |
---|---|---|
AngleXProperty | Identifies the AngleX dependency property. | |
AngleYProperty | Identifies the AngleY dependency property. | |
CenterXProperty | Identifies the CenterX dependency property. | |
CenterYProperty | Identifies the CenterY dependency property. |
Top
Remarks
A SkewTransform is useful for creating the illusion of three-dimensional depth in a two-dimensional object.
The local origin 0,0 for an object can be offset on a Canvas using Canvas.Left and Canvas.Top, but this does not count as a transform; the object retains its own local 0,0 in this case for transformation purposes.
Multiple transforms can be applied with a TransformGroup. Custom transforms can be created with a MatrixTransform.
The following illustration shows three examples of a SkewTransform applied to a Rectangle.
Transforms can alter the display of text in your application to create a decorative effect. The following illustration shows text skewed along the x-axis.
Note: |
---|
A typeface can simulate an italic style by shearing, or skewing, a glyph. However, a non-simulated italic typeface is typically designed to have a better visual appearance than a simulated italic typeface. |
Examples
The following example uses a SkewTransform to skew text. A skew, also known as a shear, is a transformation that stretches the coordinate space in a non-uniform manner. In this example, the two text strings are skewed -30 degrees and 30 degrees along the x-coordinate.
The example below shows how to increase the AngleX property value of a SkewTransform applied to a Rectangle every time the Rectangle is clicked.
<Rectangle MouseLeftButtonDown="IncreaseSkew"
Width="50" Height="50" Fill="RoyalBlue">
<Rectangle.RenderTransform>
<!-- If you give the transform a name you can access
it easily from code. -->
<SkewTransform x:Name="mySkewTransform" />
</Rectangle.RenderTransform>
</Rectangle>
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.