Platform Specific Methods - Restore IOS Purchases
NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for version 2. Restores all in-app purchases based on the given restore receipt
POST https://titleId.playfabapi.com/Client/RestoreIOSPurchases
Request Header
Name | Required | Type | Description |
---|---|---|---|
X-Authorization | True |
string |
This API requires a client session ticket, available from any Client Login function. |
Request Body
Name | Required | Type | Description |
---|---|---|---|
ReceiptData | True |
string |
Base64 encoded receipt data, passed back by the App Store as a result of a successful purchase. |
CatalogVersion |
string |
Catalog version of the restored items. If null, defaults to primary catalog. |
|
CustomTags |
object |
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). |
Responses
Name | Type | Description |
---|---|---|
200 OK |
Once verified, the valid items will be restored into the user's inventory. This result should be used for immediate updates to the local client game state as opposed to the GetUserInventory API which can have an up to half second delay. |
|
400 Bad Request |
This is the outer wrapper for all responses with errors |
Security
X-Authorization
This API requires a client session ticket, available from any Client Login function.
Type:
apiKey
In:
header
Definitions
Name | Description |
---|---|
Api |
The basic wrapper around every failed API response |
Item |
A unique instance of an item in a user's inventory. Note, to retrieve additional information for an item such as Tags, Description that are the same across all instances of the item, a call to GetCatalogItems is required. The ItemID of can be matched to a catalog entry, which contains the additional information. Also note that Custom Data is only set when the User's specific instance has updated the CustomData via a call to UpdateUserInventoryItemCustomData. Other fields such as UnitPrice and UnitCurrency are only set when the item was granted via a purchase. |
Purchase |
|
Restore |
The title should obtain a refresh receipt via restoreCompletedTransactions in the SKPaymentQueue of the Apple StoreKit and pass that in to this call. The resultant receipt contains new receipt instances for all non-consumable goods previously purchased by the user. This API call iterates through every purchase in the receipt and restores the items if they still exist in the catalog and can be validated. |
Restore |
Once verified, the valid items will be restored into the user's inventory. This result should be used for immediate updates to the local client game state as opposed to the GetUserInventory API which can have an up to half second delay. |
ApiErrorWrapper
The basic wrapper around every failed API response
Name | Type | Description |
---|---|---|
code |
integer |
Numerical HTTP code |
error |
string |
Playfab error code |
errorCode |
integer |
Numerical PlayFab error code |
errorDetails |
object |
Detailed description of individual issues with the request object |
errorMessage |
string |
Description for the PlayFab errorCode |
status |
string |
String HTTP code |
ItemInstance
A unique instance of an item in a user's inventory. Note, to retrieve additional information for an item such as Tags, Description that are the same across all instances of the item, a call to GetCatalogItems is required. The ItemID of can be matched to a catalog entry, which contains the additional information. Also note that Custom Data is only set when the User's specific instance has updated the CustomData via a call to UpdateUserInventoryItemCustomData. Other fields such as UnitPrice and UnitCurrency are only set when the item was granted via a purchase.
Name | Type | Description |
---|---|---|
Annotation |
string |
Game specific comment associated with this instance when it was added to the user inventory. |
BundleContents |
string[] |
Array of unique items that were awarded when this catalog item was purchased. |
BundleParent |
string |
Unique identifier for the parent inventory item, as defined in the catalog, for object which were added from a bundle or container. |
CatalogVersion |
string |
Catalog version for the inventory item, when this instance was created. |
CustomData |
object |
A set of custom key-value pairs on the instance of the inventory item, which is not to be confused with the catalog item's custom data. |
DisplayName |
string |
CatalogItem.DisplayName at the time this item was purchased. |
Expiration |
string |
Timestamp for when this instance will expire. |
ItemClass |
string |
Class name for the inventory item, as defined in the catalog. |
ItemId |
string |
Unique identifier for the inventory item, as defined in the catalog. |
ItemInstanceId |
string |
Unique item identifier for this specific instance of the item. |
PurchaseDate |
string |
Timestamp for when this instance was purchased. |
RemainingUses |
number |
Total number of remaining uses, if this is a consumable item. |
UnitCurrency |
string |
Currency type for the cost of the catalog item. Not available when granting items. |
UnitPrice |
number |
Cost of the catalog item in the given currency. Not available when granting items. |
UsesIncrementedBy |
number |
The number of uses that were added or removed to this item in this call. |
PurchaseReceiptFulfillment
Name | Type | Description |
---|---|---|
FulfilledItems |
Items granted to the player in fulfillment of the validated receipt. |
|
RecordedPriceSource |
string |
Source of the payment price information for the recorded purchase transaction. A value of 'Request' indicates that the price specified in the request was used, whereas a value of 'Catalog' indicates that the real-money price of the catalog item matching the product ID in the validated receipt transaction and the currency specified in the request (defaulting to USD) was used. |
RecordedTransactionCurrency |
string |
Currency used to purchase the items (ISO 4217 currency code). |
RecordedTransactionTotal |
number |
Amount of the stated currency paid for the items, in centesimal units |
RestoreIOSPurchasesRequest
The title should obtain a refresh receipt via restoreCompletedTransactions in the SKPaymentQueue of the Apple StoreKit and pass that in to this call. The resultant receipt contains new receipt instances for all non-consumable goods previously purchased by the user. This API call iterates through every purchase in the receipt and restores the items if they still exist in the catalog and can be validated.
Name | Type | Description |
---|---|---|
CatalogVersion |
string |
Catalog version of the restored items. If null, defaults to primary catalog. |
CustomTags |
object |
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). |
ReceiptData |
string |
Base64 encoded receipt data, passed back by the App Store as a result of a successful purchase. |
RestoreIOSPurchasesResult
Once verified, the valid items will be restored into the user's inventory. This result should be used for immediate updates to the local client game state as opposed to the GetUserInventory API which can have an up to half second delay.
Name | Type | Description |
---|---|---|
Fulfillments |
Fulfilled inventory items and recorded purchases in fulfillment of the validated receipt transactions. |
Error Codes
Name | Code |
---|---|
InvalidBundleID | 1098 |
InvalidCurrencyCode | 1179 |
InvalidEnvironmentForReceipt | 1300 |
InvalidReceipt | 1021 |
InvalidVirtualCurrency | 1051 |
NoMatchingCatalogItemForReceipt | 1178 |
ReceiptAlreadyUsed | 1022 |
ReceiptContainsMultipleInAppItems | 1097 |
ReceiptDoesNotContainInAppItems | 1096 |