PaymentDevice 클래스

정의

public ref class PaymentDevice sealed : IClosable
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 524288)]
/// [Windows.Foundation.Metadata.Experimental]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class PaymentDevice final : IClosable
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 524288)]
[Windows.Foundation.Metadata.Experimental]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class PaymentDevice : System.IDisposable
Public NotInheritable Class PaymentDevice
Implements IDisposable
상속
Object Platform::Object IInspectable PaymentDevice
특성
구현

속성

Capabilities
ConnectorCompanyName
ConnectorName
ConnectorVersion
DeviceId
TerminalCompanyName
TerminalModel
TerminalOSVersion
TerminalSerialNumber

메서드

Close()
Dispose()

관리되지 않는 리소스의 확보, 해제 또는 다시 설정과 관련된 애플리케이션 정의 작업을 수행합니다.

FromIdAsync(String)
GetConfigurationAsync()
GetDeviceSelector()
RequestPaymentAsync(PaymentDeviceTransactionRequest)
RequestPaymentAuthorizationAsync(PaymentDeviceTransactionRequest)
RequestRefundAsync(PaymentDeviceTransactionRequest)
SetConfigurationAsync(PaymentDeviceConfiguration)
VoidTokenAsync(String)
VoidTransactionAsync(String)

적용 대상