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ArcadeStick.HeadsetConnected 이벤트

정의

헤드셋이 아케이드 스틱에 부착되면 신호를 보냅니다.

// Register
event_token HeadsetConnected(TypedEventHandler<IGameController, Headset const&> const& handler) const;

// Revoke with event_token
void HeadsetConnected(event_token const* cookie) const;

// Revoke with event_revoker
ArcadeStick::HeadsetConnected_revoker HeadsetConnected(auto_revoke_t, TypedEventHandler<IGameController, Headset const&> const& handler) const;
public event TypedEventHandler<IGameController,Headset> HeadsetConnected;
function onHeadsetConnected(eventArgs) { /* Your code */ }
arcadeStick.addEventListener("headsetconnected", onHeadsetConnected);
arcadeStick.removeEventListener("headsetconnected", onHeadsetConnected);
- or -
arcadeStick.onheadsetconnected = onHeadsetConnected;
Public Custom Event HeadsetConnected As TypedEventHandler(Of IGameController, Headset) Implements HeadsetConnected

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