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Gamepad.HeadsetConnected 이벤트

정의

헤드셋이 게임 패드에 연결되면 신호를 보냅니다.

// Register
event_token HeadsetConnected(TypedEventHandler<IGameController, Headset const&> const& handler) const;

// Revoke with event_token
void HeadsetConnected(event_token const* cookie) const;

// Revoke with event_revoker
Gamepad::HeadsetConnected_revoker HeadsetConnected(auto_revoke_t, TypedEventHandler<IGameController, Headset const&> const& handler) const;
public event TypedEventHandler<IGameController,Headset> HeadsetConnected;
function onHeadsetConnected(eventArgs) { /* Your code */ }
gamepad.addEventListener("headsetconnected", onHeadsetConnected);
gamepad.removeEventListener("headsetconnected", onHeadsetConnected);
- or -
gamepad.onheadsetconnected = onHeadsetConnected;
Public Custom Event HeadsetConnected As TypedEventHandler(Of IGameController, Headset) Implements HeadsetConnected

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