CapturedFrame.WriteAsync(IBuffer) 메서드

정의

지정된 데이터를 스트림에 비동기적으로 씁니다.

public:
 virtual IAsyncOperationWithProgress<unsigned int, unsigned int> ^ WriteAsync(IBuffer ^ buffer) = WriteAsync;
IAsyncOperationWithProgress<uint32_t, uint32_t> WriteAsync(IBuffer const& buffer);
public IAsyncOperationWithProgress<uint,uint> WriteAsync(IBuffer buffer);
function writeAsync(buffer)
Public Function WriteAsync (buffer As IBuffer) As IAsyncOperationWithProgress(Of UInteger, UInteger)

매개 변수

buffer
IBuffer

스트림에 쓸 데이터입니다.

반환

IAsyncOperationWithProgress<UInt32,UInt32>

Windows.Foundation.IAsyncOperationWithProgress<unsigned int,unsigned int>

IAsyncOperationWithProgress<uint32_t,uint32_t>

결과를 반환하고 진행률을 보고하는 비동기 작업을 나타냅니다.

구현

적용 대상