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MediaDevice.DefaultAudioRenderDeviceChanged 이벤트

정의

기본 오디오 렌더링 디바이스가 변경될 때 발생합니다.

// Register
static event_token DefaultAudioRenderDeviceChanged(TypedEventHandler<IInspectable, DefaultAudioRenderDeviceChangedEventArgs const&> const& handler) const;

// Revoke with event_token
static void DefaultAudioRenderDeviceChanged(event_token const* cookie) const;

// Revoke with event_revoker
static MediaDevice::DefaultAudioRenderDeviceChanged_revoker DefaultAudioRenderDeviceChanged(auto_revoke_t, TypedEventHandler<IInspectable, DefaultAudioRenderDeviceChangedEventArgs const&> const& handler) const;
public static event TypedEventHandler<object,DefaultAudioRenderDeviceChangedEventArgs> DefaultAudioRenderDeviceChanged;
function onDefaultAudioRenderDeviceChanged(eventArgs) { /* Your code */ }
Windows.Media.Devices.MediaDevice.addEventListener("defaultaudiorenderdevicechanged", onDefaultAudioRenderDeviceChanged);
Windows.Media.Devices.MediaDevice.removeEventListener("defaultaudiorenderdevicechanged", onDefaultAudioRenderDeviceChanged);
- or -
Windows.Media.Devices.MediaDevice.ondefaultaudiorenderdevicechanged = onDefaultAudioRenderDeviceChanged;
Public Shared Custom Event DefaultAudioRenderDeviceChanged As TypedEventHandler(Of Object, DefaultAudioRenderDeviceChangedEventArgs) 

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