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IsolatedWindowsEnvironmentCreateResult.ChangeCreationPriority 메서드

정의

더 이상 사용되지 않습니다. 격리된 환경 만들기의 우선 순위를 변경합니다.

public:
 virtual void ChangeCreationPriority(IsolatedWindowsEnvironmentCreationPriority priority) = ChangeCreationPriority;
void ChangeCreationPriority(IsolatedWindowsEnvironmentCreationPriority const& priority);
/// [Windows.Foundation.Metadata.Deprecated("IsolatedWindowsEnvironmentCreateResult is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 327680, "Windows.Security.Isolation.IsolatedWindowsEnvironmentContract")]
void ChangeCreationPriority(IsolatedWindowsEnvironmentCreationPriority const& priority);
public void ChangeCreationPriority(IsolatedWindowsEnvironmentCreationPriority priority);
[Windows.Foundation.Metadata.Deprecated("IsolatedWindowsEnvironmentCreateResult is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 327680, "Windows.Security.Isolation.IsolatedWindowsEnvironmentContract")]
public void ChangeCreationPriority(IsolatedWindowsEnvironmentCreationPriority priority);
function changeCreationPriority(priority)
Public Sub ChangeCreationPriority (priority As IsolatedWindowsEnvironmentCreationPriority)

매개 변수

priority
IsolatedWindowsEnvironmentCreationPriority

격리된 환경 만들기의 새 우선 순위입니다.

특성

Windows 요구 사항

디바이스 패밀리
Windows 11 Insider Preview (10.0.23504.0에서 도입되었습니다.)
API contract
Windows.Security.Isolation.IsolatedWindowsEnvironmentContract (v4.0에서 도입되었습니다.)

설명

경고

더 이상 사용되지 않는 API입니다.

적용 대상

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