D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION 구조체(d3dkmthk.h)

시스템에서 사용하도록 예약되었습니다. 사용하지 마십시오.

Syntax

typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION {
  ULONG                 Frame;
  ULONG                 CancelledFrame;
  ULONG                 QueuedPresent;
  UINT                  Padding;
  D3DKMT_ALIGN64 UINT64 IsVSyncEnabled;
  D3DKMT_ALIGN64 UINT64 VSyncOnTotalTimeMs;
  D3DKMT_ALIGN64 UINT64 VSyncOffKeepPhaseTotalTimeMs;
  D3DKMT_ALIGN64 UINT64 VSyncOffNoPhaseTotalTimeMs;
#if ...
  D3DKMT_ALIGN64 UINT64 Reserved[4];
#else
  D3DKMT_ALIGN64 UINT64 Reserved[8];
#endif
} D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION;

멤버

Frame

CancelledFrame

QueuedPresent

Padding

IsVSyncEnabled

VSyncOnTotalTimeMs

VSyncOffKeepPhaseTotalTimeMs

VSyncOffNoPhaseTotalTimeMs

Reserved[4]

Reserved[8]

요구 사항

요구 사항
지원되는 최소 서버 Windows Server 2022
머리글 d3dkmthk.h