IAgentCharacter::GetIdleOn

[Microsoft Agent is deprecated as of Windows 7, and may be unavailable in subsequent versions of Windows.]

HRESULT GetIdleOn(
   long * pbOn  // address of idle processing flag
);

Indicates the automatic idle processing state for a character.

  • Returns S_OK to indicate the operation was successful.

pbOn

Address of a variable that receives True if the Microsoft Agent server automatically plays Idling state animations for a character and False if not.

See Also

IAgentCharacter::SetIdleOn